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Steam News14 September 20187y ago

Update 14 September 2018

Modified loot and drop systems. Balanced distribution of lootable resources and chests drop. Generation of objects is now more variative. - Added ability to use resources from chests on the base.

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedModified loot and drop systems. Balanced distribution of lootable resources and chests drop. Generation of objects is now more variative. - Added ability to use resources from chests on the base. Now you don't need to store all the necessary resources in the chest. Just put them on one of the chests on the base and they will be available when construction and/or crafting. - When starting a new game, players on the base will have a lighthouse, a well, foundation for buildings, and a chest! - Added an interface for the World Map, the ability to zoom the map and see new markers while discovering new locations. - Fixed icons for clothes. - Updated GUI including sleep, loot, inventory. Added a new widget for interaction with chests. And also, added a new cutscene at the end of the game. - Added ability to speed up time. To do this, press [T] and select the desired time period. - Re-designed location distribution and changed playing area landscape. - Fixed other minor bugs. More will be soon!

Burden changes

fixedModified loot and drop systems. Balanced distribution of lootable resources and chests drop. Generation of objects is now more variative. - Added ability to use resources from chests on the base. Now you don't need to store all the necessary resources in the chest. Just put them on one of the chests on the base and they will be available when construction and/or crafting. - When starting a new game, players on the base will have a lighthouse, a well, foundation for buildings, and a chest! - Added an interface for the World Map, the ability to zoom the map and see new markers while discovering new locations. - Fixed icons for clothes. - Updated GUI including sleep, loot, inventory. Added a new widget for interaction with chests. And also, added a new cutscene at the end of the game. - Added ability to speed up time. To do this, press [T] and select the desired time period. - Re-designed location distribution and changed playing area landscape. - Fixed other minor bugs. More will be soon!
  • Modified loot and drop systems. Balanced distribution of lootable resources and chests drop. Generation of objects is now more variative. - Added ability to use resources from chests on the base. Now you don't need to store all the necessary resources in the chest. Just put them on one of the chests on the base and they will be available when construction and/or crafting. - When starting a new game, players on the base will have a lighthouse, a well, foundation for buildings, and a chest! - Added an interface for the World Map, the ability to zoom the map and see new markers while discovering new locations. - Fixed icons for clothes. - Updated GUI including sleep, loot, inventory. Added a new widget for interaction with chests. And also, added a new cutscene at the end of the game. - Added ability to speed up time. To do this, press [T] and select the desired time period. - Re-designed location distribution and changed playing area landscape. - Fixed other minor bugs. More will be soon!

Source

Steam News / 14 September 2018

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