Full notes
Full Burden update
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What changed
- UI and audio
Balance
- Increased spawn chance for rare objects
- Fix: Armor for animals
- Fix: Weapons damage
Fix
damage from crossbow bolts and bow arrows Visual effects: - Changed lameness effect Resources and crafting: - Fix: Item transfer from player's chests to the NPCs - Arrows and bolt are now obtainable and have more accurate behavior Weapons: - Weapons animations are fixed Environment and the locations: - Fix: objects outline disappearance - Added windmill - Removed collision for small objects - Removed floating objects, locations are a loser now - Improved different forms of feedback(shots hit, step sound and other) for an environment Construction: - Fix: weapon crosshair in build mode - Fix: water does not save when well is upgraded - Fix: items do not save when chests are upgraded - Fix: construction upgrades are not save UI: - Disassemble and upgrade for construction modules are added - Trade balance bar fixed in Trade window - New notifications are added when received resources during quests Music and sound: - Music and sound volume control are added to the setting menu NPC and quests: - Fix: NPC hits - Fix: sand scorpion collision and the tossing of the player during a fight - Sand scorpion now can damage build constructions - NPC follow the leader with appropriate speed and with less lag - Fix: NPC stop fighting when receiving damage during hit reaction animation - Fix: immortal traders - Fix: NPC can spawn in each other - Quests objects location fixed - New NPC factions are added - Fix: sometimes traders have empty objects Save: - Add save quest item in some quests where used random items.
Misc
- Fix: dialog camera behavior
Source
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