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Steam News17 January 20197y ago

Update January 17-th

Balance: - Increased spawn chance for rare objects - Fix: Armor for animals - Fix: Weapons damage - Fix: damage from crossbow bolts and bow arrows Visual effects: - Changed lameness effect Resources and crafting: - Fix:

Full notes

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedBalance: - Increased spawn chance for rare objects - Fix: Armor for animals - Fix: Weapons damage - Fix: damage from crossbow bolts and bow arrows Visual effects: - Changed lameness effect Resources and crafting: - Fix: Item transfer from player's chests to the NPCs - Arrows and bolt are now obtainable and have more accurate behavior Weapons: - Weapons animations are fixed Environment and the locations: - Fix: objects outline disappearance - Added windmill - Removed collision for small objects - Removed floating objects, locations are a loser now - Improved different forms of feedback(shots hit, step sound and other) for an environment Construction: - Fix: weapon crosshair in build mode - Fix: water does not save when well is upgraded - Fix: items do not save when chests are upgraded - Fix: construction upgrades are not save UI: - Disassemble and upgrade for construction modules are added - Trade balance bar fixed in Trade window - New notifications are added when received resources during quests Music and sound: - Music and sound volume control are added to the setting menu NPC and quests: - Fix: NPC hits - Fix: sand scorpion collision and the tossing of the player during a fight - Sand scorpion now can damage build constructions - NPC follow the leader with appropriate speed and with less lag - Fix: NPC stop fighting when receiving damage during hit reaction animation - Fix: immortal traders - Fix: NPC can spawn in each other - Quests objects location fixed - New NPC factions are added - Fix: sometimes traders have empty objects Save: - Add save quest item in some quests where used random items. Misc: - Fix: dialog camera behavior

Balance

  • Increased spawn chance for rare objects
  • Fix: Armor for animals
  • Fix: Weapons damage

Fix

damage from crossbow bolts and bow arrows Visual effects: - Changed lameness effect Resources and crafting: - Fix: Item transfer from player's chests to the NPCs - Arrows and bolt are now obtainable and have more accurate behavior Weapons: - Weapons animations are fixed Environment and the locations: - Fix: objects outline disappearance - Added windmill - Removed collision for small objects - Removed floating objects, locations are a loser now - Improved different forms of feedback(shots hit, step sound and other) for an environment Construction: - Fix: weapon crosshair in build mode - Fix: water does not save when well is upgraded - Fix: items do not save when chests are upgraded - Fix: construction upgrades are not save UI: - Disassemble and upgrade for construction modules are added - Trade balance bar fixed in Trade window - New notifications are added when received resources during quests Music and sound: - Music and sound volume control are added to the setting menu NPC and quests: - Fix: NPC hits - Fix: sand scorpion collision and the tossing of the player during a fight - Sand scorpion now can damage build constructions - NPC follow the leader with appropriate speed and with less lag - Fix: NPC stop fighting when receiving damage during hit reaction animation - Fix: immortal traders - Fix: NPC can spawn in each other - Quests objects location fixed - New NPC factions are added - Fix: sometimes traders have empty objects Save: - Add save quest item in some quests where used random items.

Misc

- Fix: dialog camera behavior

Source

Steam News / 17 January 2019

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