In this update2
Full notes
Full Bunnimon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Bunnimon changes
Today we’re unleashing the final, polished, production‑ready demo of Bunnimon, built from the same codebase that powers the full release. The definitive first step into the world of glowing eyes, shifting shadows, and deceptively adorable danger.
What’s New in the Final Demo
Fully upgraded visuals with cinematic lighting and atmospheric depth
Refined controls & movement for smooth, responsive exploration
Optimised performance across the entire demo scenes
Final UI experience including customisable controls and adaptable prompts
🐰 Why This Matters
This demo represents the final version of the game — the tone, the pacing, the atmosphere, the mechanics. If you want a taste of what’s coming at launch, this is it. (minus the VR headset experience, that will be in a day one patch)
Play the demo now and wishlist Bunnimon to join the world of Pocket.
Source
Changelog.gg summarizes and formats this update. How we read updates.
