Full notes
Full BULLETGROUNDS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
BULLETGROUNDS changes
What's up BULLETGROUNDS community!
First of all we want to thank everyone who participated on 24:th of November test session, we got lots of feedback & suggestions!
Why feedback and suggestions are important?
Well here is a good example: Our community member kraken_07_ AKA POUTINE gave feedback and followed up by a suggestion on how to improve flying experience and make it fun. We implemented, tested and everyone will see the feature in 1:st of December test session! HUGE thanks to kraken_07_ AKA POUTINE!
Work work and more work
This week we have been doing a lot of improvements and by a lot i mean A LOT. Improved flying, improved vehicles, reworked buildables... and maybe something related to snipers! More about them in friday patch notes ;) meanwhile, check out these screenshots from last saturday test session: Steam post image Steam post image Steam post image Steam post image
Next test session: 1:st of December at 19.00 GMT+2 (Helsinki local time)
Want to join? Come on our discord and ask Igor for a key. https://discord.gg/ATC7D6C
Source
Changelog.gg summarizes and formats this update. How we read updates.
