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Steam News12 November 20241y ago

0.10 + Playtest

Switch from Demo to Playtest After seeing what the other indie FPS developers were doing I decided to switch the marketing model of BulletSpeed.

Full notes

Full Bullet Speed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions7 changes0 removals
  • Server
  • Gameplay
  • Balance
  • Maps
  • Workshop
changedSwitch from Demo to PlaytestAfter seeing what the other indie FPS developers were doing I decided to switch the marketing model of BulletSpeed. I will switch to a basic version model of the free game, and the solo content will be sold as DLC. This will allow the free and paid version to play together on the same servers. The price of DLC is not yet estimated and will be estimated at the height of the game time that can offer the single player content. Until the multiplayer content is looped the game will probably remain in playtest open.
changedAmmoAmmunition is now grouped by category and not by weapon.
changedAmmoAmmo packs reload at 30% of maximum capacity.
changedAmmoWeapons created by the map have 50% of maximum ammunition.
changedMeleeLeft Click (default) puts a cost to 75 damage and causes recoil to the player touch.
changedMeleeRight click press (default) will charge a powerful hit that will send once the key release and cause a more powerful recoil to the player touch.

Switch from Demo to Playtest

After seeing what the other indie FPS developers were doing I decided to switch the marketing model of BulletSpeed. I will switch to a basic version model of the free game, and the solo content will be sold as DLC. This will allow the free and paid version to play together on the same servers. The price of DLC is not yet estimated and will be estimated at the height of the game time that can offer the single player content. Until the multiplayer content is looped the game will probably remain in playtest open.

GAMEPLAY

Weapon System Rework

Ammo

  • Ammunition is now grouped by category and not by weapon.

  • Ammo packs reload at 30% of maximum capacity.

  • Weapons drop take 15% of the corresponding ammo from the player who drops it.

  • Weapons created by the map have 50% of maximum ammunition.

Melee

  • Left Click (default) puts a cost to 75 damage and causes recoil to the player touch.

  • Right click press (default) will charge a powerful hit that will send once the key release and cause a more powerful recoil to the player touch.

New pickable !

Scaped Metals

Upon their death, players drop "scrapped metals" to their death allowing to heal themselves in life/armor up to +50.

Better hit !

Hitbox

Creation of hitbox linked to the body parts.

VISUALS

Model Rework

Animations

Complete redesign of third-person animations.

VFX

  • New trails more optimized for bullets.

  • Trail behind the player when they dash or wall-jump.

  • New effects for Deathzone, MapLimit and all triggers.

Models

New model for ammunition boxes.

CUSTOM CONTENT

Map creation

You can now create maps with the guide available here: https://steamcommunity.com/sharedfiles/filedetails/?id=3358286673&preview=true Workshop will come later for now you can use the discussions to share maps.

FIXS

  • Fixed player spawn.

  • Fixed weapon start.

  • Many other little fixs.

Source

Steam News / 12 November 2024

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