HomeGamesUpdatesPricingMethodology
Steam News17 June 202618d ago

Demo V1.4

Gameplay Echoes generation rework Now that I've pretty much finished the Act 2 generation, I found the Act 1 generation to be pretty lacking in comparison.

Full notes

Full BULLET CHAIN - Vessels update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
changedGameplay
addedNow that I've pretty much finished the Act 2 generation, I found the Act 1 generation to be pretty lacking in comparison. Also frankly it was too hard/annoying with the ocean and the raised platforms. New version is much more fitting for the point of the game it's placed + I personally think it looks a lot nicer!
addedNew Hub
addedOriginally I planned for all 3 Acts to have separate hubs but while working on the Act 2 hub I realised having a single location I could develop over the course of the game just worked so much better. This update only includes the new Act 1 area, the original Act 1 hub has been converted to just an intro section/tutorial area.

BULLET CHAIN - Vessels changes

changedGameplay
addedNow that I've pretty much finished the Act 2 generation, I found the Act 1 generation to be pretty lacking in comparison. Also frankly it was too hard/annoying with the ocean and the raised platforms. New version is much more fitting for the point of the game it's placed + I personally think it looks a lot nicer!
addedNew Hub
addedOriginally I planned for all 3 Acts to have separate hubs but while working on the Act 2 hub I realised having a single location I could develop over the course of the game just worked so much better. This update only includes the new Act 1 area, the original Act 1 hub has been converted to just an intro section/tutorial area.

Gameplay

  • Echoes generation rework

Now that I've pretty much finished the Act 2 generation, I found the Act 1 generation to be pretty lacking in comparison. Also frankly it was too hard/annoying with the ocean and the raised platforms. New version is much more fitting for the point of the game it's placed + I personally think it looks a lot nicer!

  • New Hub

Originally I planned for all 3 Acts to have separate hubs but while working on the Act 2 hub I realised having a single location I could develop over the course of the game just worked so much better. This update only includes the new Act 1 area, the original Act 1 hub has been converted to just an intro section/tutorial area.

  • Mettle Rework

Mettle has some of my favourite card arts in the game (I'm a sucker for big scissors as weapons) but frankly the sub system just sucked. I've replaced it with something different and also replaced Revenge with a fourth mettle card. Revenge is one of my favourite card designs so it's not going anywhere, it'll show back up in Act 2. (I'll probably keep to one revive card per act, with The Angel being the one for Act 1.)

Misc.

  • Various minor bug fixes.

Source

Steam News / 17 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.