Full notes
Full Bullet Brain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Bullet Brain changes
Some minor changes and fixes here. As always, we'd love to hear your feedback!
Support pausing in dialogue menu
Tweaked the rat eye design
Added sfx to cueballs hitting walls
Made initial movement of game camera faster for better camera consistency
Fixed minor rendering bug in korean credits
I also worked on a bunch of levels for the full game that I'll need to playtest soon. Make sure to join the discord if you'd like to playtest!
Source
Changelog.gg summarizes and formats this update. How we read updates.
