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- Bullet Brain
Minor demo tweaks, playtesting post-demo levels
Minor demo tweaks! Made second to last level of world 1 clearer -- it was causing more confusion than intended. Improved game performance by caching settings instead of reading them every frame (thank you unity profiler…
Announcement3 changesPerformanceServer - Bullet Brain
Summer Games Fest Broadcast!
Hello! I'm speedrunning the Bullet Brain Demo while commenting! Tune in and see if you can beat my best times :)
Announcement - Bullet Brain
Minor demo fixes & some work on post-demo worlds
Some minor changes and fixes here. As always, we'd love to hear your feedback! Support pausing in dialogue menu Tweaked the rat eye design Added sfx to cueballs hitting walls Made initial movement of game camera faster…
Announcement3 changesFixGameplay - Bullet Brain
One new early level, NYC Video Game Festival
Add a camera settings menu to the start of the game that demonstrates the two camera styles Improve one of the second world levels that intends to teach a mechanic. Now it should teach it with a bit less friction Add an…
Announcement3 changesGameplay - Bullet Brain
Bullet Brain at LatAm Games Showcase + Gamepad Rebinding + Brazilian Portuguese!
We're part of Latin American Games Fest! They'll show off a trailer we made for them that show a new enemy with a grenade launcher! Also we made a patch for the fest! Added Brazilian Portuguese Added support for Gamepad…
Patch notes7 changesFixGameplay - Bullet Brain
Demo Patch #4
Added outlines to character portraits. Hid mouse better when using gamepad; you should no longer see mysteriously highlighted UI buttons when using gamepad. Fixed bad mouse display after rebinding. Support skipping stor…
Announcement4 changesFixGameplay - Bullet Brain
Demo patch #3
Demo patch #3 Made wasd & slowmo tutorial popups much more aggressive (people were missing them) Fixed incorrect instruction icon if using controller in planning phase Next patch should make the weapon popup more aggres…
Announcement2 changesFixGameplay - Bullet Brain
Demo patch #2 -- Gamepad support!
Second patch of the demo here we go! Full gamepad support! Aiming works and feels good now :3 You can pause in the planning phase now Rebinding the "brain jump" key now also rebinds related keys (reset on death, end pla…
Announcement1 changeGameplay - Bullet Brain
Demo patch #1
Here's the first patch of the demo! Handle easier gamepad bindings -- more gamepad bindings (like proper aiming) coming soon. Fix bad cueball redirection in level 2.10. Add music & sfx to language menu. Add volume slide…
Announcement1 changeGameplay






