In this update7
Full notes
Full Bug Alliance update
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What changed
- Gameplay
- UI and audio
- Balance
Bug Alliance changes
New Main Menu and Game Setup System
New main menu is here—sleeker, faster, and more intuitive than ever! In addition, new game setup system makes you choose settings you wish, select your character and jump into the action with ease.
Completely New Revamped UI
Introducing better, eye catching and easy to use HUD. More minimalistic view makes it easier to check stats, while not being distracted from the game. No more complex system!
Auto-Aim System
Due to the high amount of feedback, we finally brought auto-aim feature to the game. Players now can use it to easily aim and enjoy the rest. Auto-aim can be toggled on / off, so feel free to use it as you wish.
NEW ENEMIES
Elemental Enraged
Infused with various elemental powers, enraged enemies are the true danger. Beware of getting too close to them or you will taste some random elemental strike. Actually you can try at your own risk, if you are brave enough. They appear at Wave 6 and more.
Mortids
They are artillery power of king Glutton and excel at long range attacks. Prioritizing on them will save your life, as it will be almost impossible to stand, if they swarm you on the battleground. They appear at Wave 13 and more.
NEW ABILITY COOLDOWN SYSTEM
Killing enemies will now reduce ability cooldown by 1 sec, giving players an opportunity to use their abilities more often. This will greatly enhance the gaming experience adding more action and engagement to the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
