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Steam News8 June 202626d ago

Small Update: UI Improvements, Leaderboards & Status System Changes

Hello everyone, We’ve released another small update for Bug Alliance. This patch focuses on UI improvements, leaderboard visibility, status effect changes, QoL updates, and several small bug fixes.

In this update1

Full notes

Full Bug Alliance update

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Repeated intro

Hello everyone,

What changed

1 fix2 additions5 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
changedWe’ve released another small update for Bug Alliance . This patch focuses on UI improvements, leaderboard visibility, status effect changes, QoL updates, and several small bug fixes.
changedPatch NotesMade several UI-related improvements and fixes .
addedPatch NotesAdded a new Status System .
changedPatch NotesStatus effects now deal damage based on a percentage of the highest damage source .
changedPatch NotesStatus effects now deal their appropriate damage type . Previously, all status damage was treated as physical damage.
removedPatch NotesBleed is no longer removed at the 3rd stack. It now continues dealing damage over time based on its duration.

Bug Alliance changes

changedWe’ve released another small update for Bug Alliance . This patch focuses on UI improvements, leaderboard visibility, status effect changes, QoL updates, and several small bug fixes.
changedMade several UI-related improvements and fixes .
addedAdded a new Status System .
changedStatus effects now deal damage based on a percentage of the highest damage source .
changedStatus effects now deal their appropriate damage type . Previously, all status damage was treated as physical damage.

We’ve released another small update for Bug Alliance. This patch focuses on UI improvements, leaderboard visibility, status effect changes, QoL updates, and several small bug fixes.

Patch Notes

  • Made several UI-related improvements and fixes.

  • Leaderboard now shows up to 50 players.

  • Added a new Status System.

  • Status effects now deal damage based on a percentage of the highest damage source.

  • Status effects now deal their appropriate damage type. Previously, all status damage was treated as physical damage.

  • Bleed is no longer removed at the 3rd stack. It now continues dealing damage over time based on its duration.

  • Added several QoL improvements.

  • Fixed various small bugs.

We’ll continue improving the Early Access version step by step with more fixes, balance changes, and updates.

Thank you for playing Bug Alliance!

Source

Steam News / 8 June 2026

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