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Steam News16 July 202627d ago

Bubbly v0.6.5.0 - The Dracula

Steam post image New 10 new powers join the pool: Voidkeeper (Pumper): Every 10 seconds, critical rate increases by 5% for each power you have banished this run.

In this update5

Full notes

Full Bubbly update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions3 changes1 removal
  • Balance
  • Store
  • Gameplay
  • Events
  • UI and audio
changed10 new powers join the pool:Promotion (Planner) : Extraction checkpoint stats are increased by 25% and power packs have a 25% chance to give extra charges.
changed10 new powers join the pool:Bubblemancer (Usable) : Opens a blood-red banish shop : Banish one Rare or Mythical bubble away from your run.
addedChangesBoard Dryer reworked : now grants +0.1% XP per bubble ON your board every 10 seconds (was +1% per empty slot).
removedChangesSlimKD no longer alters your Critical Rate or XP Gain, the event maxes only the capped stats and your real build always drives crit and XP.
addedChangesTheTV's final 60:00 gate rises from 1T to 6.66e16 XP , the whole post-10:00 ramp steepens to match the new crit economy.
changedChangesBubble Mixer buffed : 5% → 15% crit per empty Keepable slot across levels (was 2.5→10%), and its cooldown now reaches 10s at max level (was 15s).
Bubble Mixer buffed :5%15%Bubble Mixer buffed : increased, buff5% → 15% crit per empty Keepable slot across levels (2.510%5% → 15% crit per empty Keepable slot across levels ( increased, buff

Bubbly changes

changedPromotion (Planner) : Extraction checkpoint stats are increased by 25% and power packs have a 25% chance to give extra charges.
changedBubblemancer (Usable) : Opens a blood-red banish shop : Banish one Rare or Mythical bubble away from your run.
addedBoard Dryer reworked : now grants +0.1% XP per bubble ON your board every 10 seconds (was +1% per empty slot).
removedSlimKD no longer alters your Critical Rate or XP Gain, the event maxes only the capped stats and your real build always drives crit and XP.
addedTheTV's final 60:00 gate rises from 1T to 6.66e16 XP , the whole post-10:00 ramp steepens to match the new crit economy.

Steam post image

New

10 new powers join the pool:

  • Voidkeeper (Pumper): Every 10 seconds, critical rate increases by 5% for each power you have banished this run.

  • Promotion (Planner)Extraction checkpoint stats are increased by 25% and power packs have a 25% chance to give extra charges.
  • Vampire Dies (Energizer): A Giant Bloody Bubble stalks your board on a pulse. Every hit grants +10% critical rate, sprays blood, and climbs a rising pitch the longer you feed on it.

  • Faceless (Planner): Your critical rate is DOUBLED while you hold fewer than 3 Rare bubbles.

  • Bubblemancer (Usable): Opens a blood-red banish shop: Banish one Rare or Mythical bubble away from your run.

  • Fresh Meat (Pumper): Every 10 seconds, critical rate increases by 1% for each Refresh you have left.

  • Anti Farmer (Pumper): Every 10 seconds, +5% bonus XP if you have no Farmer Keepables.

  • CO-myst (Planner): If you have Co-XP, every 10,000 coins also grants 1 mystery globe

  • No Thanks! (Usable): Get 5 banishes now.

  • Bloodbath (Usable): Fill your board and turn every bubble into Bloody Bubbles.

Changes

  • Board Dryer reworked: now grants +0.1% XP per bubble ON your board every 10 seconds (was +1% per empty slot).

  • SlimKD no longer alters your Critical Rate or XP Gain, the event maxes only the capped stats and your real build always drives crit and XP.

  • TheTV's final 60:00 gate rises from 1T to 6.66e16 XP, the whole post-10:00 ramp steepens to match the new crit economy.

  • Bubble Mixer buffed: 5% → 15% crit per empty Keepable slot across levels (was 2.5→10%), and its cooldown now reaches 10s at max level (was 15s).

  • Hot-streak stat cards now burn with real flames.

  • Stats screen numbers get thousands separators everywhere and switch to compact notation past a trillion, except The Core and The TV trophies, which stay gloriously long.

  • Extraction checkpointstat cards have new hover/select sounds with a rising per-card pitch sweep.
  • Crosshair is thicker and easier to track in god-mode chaos.

  • Unlock texts across ~50 powers now highlight their key words.

  • Black hole intro collapses symmetrically and faster.

Fixes

  • Effects during The Camera's flipped screen now land exactly where they should.

  • A bug where stat gain pop labels could be invisible.

  • The Keepables tutorial waits for the new pick animation to land before spotlighting the slot.

Source

Steam News / 16 July 2026

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