What changed
0 fixes3 additions1 change1 removal
addedAlong with this update, Firearm Modding now has documentation on the framework's wiki, go check it out if you're interested in making mods. ( Link to GitHub page )
addedChangelog:Added breakable bones and snappable necks . Breaking the neck or spine results in an instant kill
addedChangelog:Outlines are back! Enemies and the player now have outlines as a return to the demo and trailer visuals. If you prefer to play without these or if it incurs a performance hit, you can disable them in the Performance settings. (won't take effect until reloading a level) [Changes]
changedChangelog:Reworked player arms to look and feel a bit better. Still gotta give it another go at some point but this is already an improvement. [Fixes]
removedChangelog:Church level should no longer force respawn you
BRUTALISTICK VR changes
addedAlong with this update, Firearm Modding now has documentation on the framework's wiki, go check it out if you're interested in making mods. ( Link to GitHub page )
addedAdded breakable bones and snappable necks . Breaking the neck or spine results in an instant kill
addedOutlines are back! Enemies and the player now have outlines as a return to the demo and trailer visuals. If you prefer to play without these or if it incurs a performance hit, you can disable them in the Performance settings. (won't take effect until reloading a level) [Changes]
changedReworked player arms to look and feel a bit better. Still gotta give it another go at some point but this is already an improvement. [Fixes]
removedChurch level should no longer force respawn you
Along with this update, Firearm Modding now has documentation on the framework's wiki, go check it out if you're interested in making mods. (Link to GitHub page)
Changelog:
[Features]
Added breakable bones and snappable necks. Breaking the neck or spine results in an instant kill
Outlines are back! Enemies and the player now have outlines as a return to the demo and trailer visuals. If you prefer to play without these or if it incurs a performance hit, you can disable them in the Performance settings. (won't take effect until reloading a level)
[Changes]
Reworked player arms to look and feel a bit better. Still gotta give it another go at some point but this is already an improvement.
[Fixes]
Infected enemies should (hopefully) die when they're missing their body parts
Church level should no longer force respawn you
And, as always, let me know if you encounter any bugs!