Full notes
Full BroomSweeper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
BroomSweeper changes
Medium Feature
Chess Pieces will now get double (or quadruple, etc.) from 5 Loco. The animation isn't perfect, but I'll keep working on it
Placing a caution sign on a revealed megabunny (that has the megabunny face) now counts the entire radius of the megabunny. This means if you caution the megabunny, you can chord the outside numbers, and megabunnies now work better with the fire alarm. If you have not revealed the megabunny face, this will not work, so don't try and get sneaking with cautioning random spots
Minor Feature
Dustin's Dyscalculia now appears as an item in the 1st slot
Added some more fun stuff to the main menu
Major Bugs
The Lag is gone! I played 30 games in a row and experienced 0 lag when loading scenes. Previously, after 5-8 games, there's be significant lag when starting the first ACT map. The lovely, wonderful, and friendly folks in the Phaser discord helped me out A TON in getting to know the engine better and what was building up and how to fix it. I'm 99% sure what was fixed was the root cause. There is still a minimal amount of lag when generating very large offices (20x20ish), but this is a pretty rare event and unrelated to what was fixed. If you experience any other lag, please let me know!
Saving and quitting in the middle of an ACT no longer resets the entire ACT's progress
Medium Bugs
Fixed a bug where trusty 3s would work in packages sometimes
Fixed a bug where Mr. Smiley's icon would reset after each Office, even if he had already saved your job.
Minor Bugs
Save and Quit from Wall of Fame closes the scene properly, so it doesn't show up when you hit new game
Fixed typo in Janae's Resume
Fixed typo in Dustin's Resume
Next update will be in a few days, as I'm working on a larger feature and a large change, and assuming when they're done, we'll be in 1.1!
Source
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