HomeGamesUpdatesPricingMethodology
Steam News28 January 20265mo ago

What's Next?

Hello new Janitorial Recruits! Thank you all for a great first week at your new job! I've been hanging out at the Discord Water Cooler and it's been great to have so many new hires.

Full notes

Full BroomSweeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello new Janitorial Recruits! Thank you all for a great first week at your new job! I've been hanging out at the Discord Water Cooler and it's been great to have so many new hires. A lot of you shared thoughtful feedback there and here on Steam, and I've been responding where I can and taking it seriously. Those of you following the patch notes will have seen that along with all the bug fixes of the week, a little QOL update already came out this weekend adding HazMat toggling and the Golden Bunny sticker (OSHA really made us clean up our A.C.T.). I'll be sending out more memos and TPS reports to Steam as updates release so be sure to check them out in our daily Stand Up. I'm very passionate about the further development of BroomSweeper, so be sure to keep sharing your thoughts, it genuinely helps.

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Server
addedHello new Janitorial Recruits! Thank you all for a great first week at your new job! I've been hanging out at the Discord Water Cooler and it's been great to have so many new hires. A lot of you shared thoughtful feedback there and here on Steam, and I've been responding where I can and taking it seriously. Those of you following the patch notes will have seen that along with all the bug fixes of the week, a little QOL update already came out this weekend adding HazMat toggling and the Golden Bunny sticker (OSHA really made us clean up our A.C.T.). I'll be sending out more memos and TPS reports to Steam as updates release so be sure to check them out in our daily Stand Up. I'm very passionate about the further development of BroomSweeper, so be sure to keep sharing your thoughts, it genuinely helps.
addedWhat's Next?We're already deep in early fixes and tidying-up the usual post-launch hiccups. I'm keeping a close eye on reports, and I'll continue rolling out bug fixes to keep everything rolling smoothly. Don't worry, they're very much on the radar. A good portion of the feedback has been around how the game feels to play. Adding additional accessibility features, refining the experience, and more. We've already got inventory improvements, more visual feedback, extra spice for certain items, and more in the works. These are the small things that don't always make the trailers, but they matter and are being worked on. I plan to continue to polish and fine-tune as we move forward.
addedWhat's Next?This is just the beginning for BroomSweeper. Already, I have lots of ideas on content to add. I'm working on building out the details to the Wall of Fame and more challenges. There's lots of ideas to explore on adding new items and synergies (and puns!) to the game that I can't wait to test out and share. We're working on expanding the detail and lore of the game too, including the creation of a "bestiary" where you can read through discovered character lore, resumes, discovered items, bosses, best runs, achievements, and more. We're hoping to continue adding more art to the game as well with more animations and sfx, as well as character-specific music that really captures not just how each character feels to play, but also their unique personalities and stories. I've got a "1.1" update brewing, and it's hotter than your 1pm Coffee.
changedWhat's Next?We're loving all of the people pouring into the Discord server. It's been so active with discussions about gameplay, people helping each other with runs and puzzles, and giving us feedback. Helping grow and promote this community, and other aspects of the community is important to me. I plan on pushing more patch notes, update posts, news and events here on Steam, and we're working on getting our Discord server overhauled to make it more organized and to bring you all an even better space to hang out and discuss the game so stay tuned for that. Steam post image
addedWhat's Next?Seeing how much time you all have been spending with the game has been incredibly motivating. 2 weeks ago we were sure I'd be applying for some soul crushing dev job beholden to some billionaire's whims, but instead I get to subject you all to my deep designs, wacky ideas, and painful puns. Your ideas, screenshots, and conversations have already been shaping what's coming next, and I can't wait to keep building this with you all. My motto is still " My community makes the game, I just build it ." We’ll continue to support the game with bug fixes, quality-of-life improvements, and new content. Adam 'BandsWithLegends' Simpson

What's Next?

Bug Fixes and Quality of Life

We're already deep in early fixes and tidying-up the usual post-launch hiccups. I'm keeping a close eye on reports, and I'll continue rolling out bug fixes to keep everything rolling smoothly. Don't worry, they're very much on the radar. A good portion of the feedback has been around how the game feels to play. Adding additional accessibility features, refining the experience, and more. We've already got inventory improvements, more visual feedback, extra spice for certain items, and more in the works. These are the small things that don't always make the trailers, but they matter and are being worked on. I plan to continue to polish and fine-tune as we move forward.

Additional Content

This is just the beginning for BroomSweeper. Already, I have lots of ideas on content to add. I'm working on building out the details to the Wall of Fame and more challenges. There's lots of ideas to explore on adding new items and synergies (and puns!) to the game that I can't wait to test out and share. We're working on expanding the detail and lore of the game too, including the creation of a "bestiary" where you can read through discovered character lore, resumes, discovered items, bosses, best runs, achievements, and more. We're hoping to continue adding more art to the game as well with more animations and sfx, as well as character-specific music that really captures not just how each character feels to play, but also their unique personalities and stories. I've got a "1.1" update brewing, and it's hotter than your 1pm Coffee.

Community

We're loving all of the people pouring into the Discord server. It's been so active with discussions about gameplay, people helping each other with runs and puzzles, and giving us feedback. Helping grow and promote this community, and other aspects of the community is important to me. I plan on pushing more patch notes, update posts, news and events here on Steam, and we're working on getting our Discord server overhauled to make it more organized and to bring you all an even better space to hang out and discuss the game so stay tuned for that. Steam post image

Seeing how much time you all have been spending with the game has been incredibly motivating. 2 weeks ago we were sure I'd be applying for some soul crushing dev job beholden to some billionaire's whims, but instead I get to subject you all to my deep designs, wacky ideas, and painful puns. Your ideas, screenshots, and conversations have already been shaping what's coming next, and I can't wait to keep building this with you all. My motto is still "My community makes the game, I just build it." We’ll continue to support the game with bug fixes, quality-of-life improvements, and new content. Adam 'BandsWithLegends' Simpson

Source

Steam News / 28 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.