Full notes
Full Brigand: Oaxaca update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Fixes
- Performance
- Maps
Brigand: Oaxaca changes
Lots of progress on Warlordocracy, LCSoft's real-time-with-pause CRPG.
Video of a major battle in Ch.5 involving two opposing catapults.
Here's a summary of the last 10 patches.
VERSION 5.0:
-You can now rearrange abilities like you can with inventory.
-Status effects are now displayed in front of character portrait in character tab.
-Selected ability name and cost are now displayed where status effects used to be in character tab.
-Changed Douse Arrow ability to "Augment Arrow", increased required skills for flame and explosive arrows.
-Fixed bug in Ch.2 where Feluco couldn't talk with Mikus after meeting with Lord Mesali (thanks to mickeimouss).
-Killing pirates during the dock raid in Ch.1 will now get you respect, wealth, and maybe a point from Brayna.
-Fixed problem in Ch.2 where you could murder Yara and rob her inn without consequence (thanks to zf13448).
-Moved locked chest and loot from civilian house in Lockdell Market in Ch.1 into Lying Flute Tavern.
-Deleted book on Golems in town hall in Ch.5 to reflect dialogue (thanks to Exiled Fool).
-Fixed rare bug with auto ability use when interacting with usable crafting stations.
-Added more reactions to Murderer reputation in dialogue.
-Added Flash Arrow option to Augment Arrow ability.
-Updated and upgraded sample parties for all 5 chapters.
-Updated Player's Manual.
VERSION 4.9:
-Purchase confirmation while shopping now displays item count.
-Fixed MAJOR bug in Ch.5 where a Major Battle wouldn't end (thanks to Exiled Fool).
-Fixed MAJOR bug in Ch.5 where city transitions were broken (thanks to Exiled Fool).
-Fixed rare crash when spawning baddies on maps with water tiles (thanks to Exiled Fool).
-Fixed bug that caused problems when buying stacked objects with a full inventory (thanks to Exiled Fool).
-Fixed bug where Bio-Neuro Gemcrack didn't let you cancel from spell selection (thanks to Exiled Fool).
-Fixed bug where Tyracho's rat pheromone quest wasn't working with stove (thanks to mickeimouss).
-Fixed bug in duet with Lara in Ch.5 that set respect to low number instead of increasing it.
-Fixed bug where you could target any location with artillery, despite highlighted tiles.
-Fixed bug where characters stayed in HUD after being dismissed from party.
-Vampire Bats no longer phase out in daytime during a Major Battle.
-Reputations section of Journal tab now has multiple pages.
-Pick commands no longer pick objects that are phased out.
VERSION 4.8:
-Added more Complex Chests with loot to Ch.5.
-Removed Composite Bows from Ch.1 (thanks to mickeimouss).
-Fixed brewing stew with Alchemy ability (thanks to mickeimouss).
-Fixed stealing moonlight flowers from huts in Ch.2 (thanks to mickeimouss).
-Fixed bug that skipped dialogue if you talked to Lord Mesali without letter in Ch.2 (thanks to mickeimouss).
-Izaris no longer attack Stringer on sight at the Ugliest Pony Inn in Ch.4 (he looks like an Izari noble).
-Romancing Lara in Ch.5 is now impossible with the Sex Patron reputation.
-Added more reactions to Grave Robber and Sex Patron reputations.
-Added a Sophistication persuasion opportunity to Mikus in Ch.5.
-Fixed Crypto Gemcrack properties in Naked Hills map in Ch.4.
-Brayna now acknowledges the pirate raid in Ch.1.
-Reps no longer displayed in character creation.
VERSION 4.7:
-All skill/ability checks for spells are now in spell scripts themselves.
-New ability for Ch.6: Overclock Gemcrack (create a single-use spell gem).
-New item: Dead Gemcrack (throwable item left over from Overclocked Gemcracks).
-Fixed MAJOR bug that erased relationship reps in Ch.4+5 (thanks to Exiled Fool).
-Fixed bug that prevented crafting Stew with Naturalism ability (thanks to Macabre).
-Fixed bug where scripts glitched out if night fell while Andresi read letter in Ch.2 (thanks to Macabre).
-Fixed Leadership ability description to include passive dialogue options (thanks to Exiled Fool).
-Fixed bug that decreased respect by 99 in Jonoros dialogue in Ch.4 (thanks to Exiled Fool).
-Fixed blocked tiles above footholes in Mesali Camp in Ch.4 (thanks to Exiled Fool).
-Fixed bugs with Stringer and Sebastius romances in Ch.4 (thanks to Exiled Fool).
-Fixed purchasing mage contracts at War Table (thanks to Exiled Fool).
-Fixed obelisk next to Tevani Camp in Ch.4 (thanks to Exiled Fool).
-Updated encyclopedia, Player's Manual, and Shrouded Arts.
VERSION 4.6:
-Fixed major crash that happened after chickens were killed (thanks to Placeholder Name).
-Fixed major bug where player would get "Noble" rep at end of Ch.2 instead of "Guard" (thanks to Exiled Fool).
-Fixed bug where storing items in rucksacks did not check for max load (thanks to Exiled Fool).
-Fixed double Stringer bug if he is imported into Ch.4 (thanks to Exiled Fool).
-Fixed some dialogue inconsistencies in Ch.3 and Ch.4 (thanks to Exiled Fool).
-Worked some more on Ch.6 maps (coming this April probably).
VERSION 4.5:
-Objects are no longer repositioned into tiles when dialogue windows appear.
-Fixed major bug from last patch where walking in sand caused major slowdown (thanks to Exiled Fool).
-Fixed bug where AI using buff abilities would make animation effects appear over target instead of self.
-Weapons are no longer drawn while swimming, but they remain visible in the HUD.
-Added 2 new spells: Drowning Torrent and Fire Rain, updated Shrouded Arts PDF.
-Camera flashes are no longer canceled by dialogue windows.
-All spell icons now have frames.
VERSION 4.4:
-Sorted saves alphabetically, with Autosave and Quicksave listed first.
-Save/Story info now continues to be displayed in main menu after you click on slot.
-You no longer get Bandit respect by showing Clovia the letter in Ch.2 if they are currently hostile.
-Fixed major bug where player could access Riverfoot Keep prematurely in Ch.2 (thanks to Exiled Fool).
-Fixed spell sprite filename: spells\\burningtouch.png (thanks to Exiled Fool).
-Fixed inconsistencies in readable texts (thanks to Exiled Fool).
-New items for Ch.6: Hacked Gemcracks (single-use spells).
-New weapon for Ch.6: Steel Claws.
VERSION 4.3:
-Added some more party chime-ins for Ch.5 dialogue.
-Fixed bug where weapon wasn't updating in HUD sprites.
-Mobiles can no longer use ranged weapons while swimming.
-You can now set "pickParty" command to 6 to pick a random henchman (non-main party).
-Map tile script commands now use current object's position if world editor is not open.
-New hazardous object: iceCrack (concealed map hazard that will change ice tile to water).
-New sounds for ice breaking.
-New ice tiles for Chapter 6.
-Updated Builder's Manual.
VERSION 4.2:
-Fixed death animations (it used to skip to final frame).
-Death animations now only skip to final frame if game is paused or in dialogue.
-Fixed bug where "pointsUp" command would mess up game messages position.
-New snow tiles and snow-covered sprites of trees and rocks for Ch.6.
-New objects for Ch.6: Wolf Statue, Sundial, Skull Mug.
-You can now throw skulls just like stones.
-Fixed a typo (thanks to soup).
VERSION 4.1:
-Fixed bug where pathing were being recalculated every 2 seconds for no reason.
-New baddies for Ch.6: Dire Wolf, Winter Wolf (with sprites, sounds, and scripts).
-Bonus sound no longer plays automatically when skills increase (must be played in script).
-Replaced bonus.wav sound with something less annoying, decreased volume of select.wav.
-New sound effects: defend.wav, madDash.wav, and focus.wav.
-New animation effect objects: defend, madDash.
-Started adding snow tiles for Ch.6.
Source
Changelog.gg summarizes and formats this update. How we read updates.
