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Steam News8 February 20264mo ago

Warlordocracy v4.1 to 5.0B

Lots of progress on Warlordocracy, LCSoft's real-time-with-pause CRPG. Warlordocracy Video of a major battle in Ch.5 involving two opposing catapults. View store page Here's a summary of the last 10 patches. VERSION 5.

Full notes

Full Brigand: Oaxaca update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

40 fixes25 additions15 changes11 removals
  • Store
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Maps
changedView store page
addedYou can now rearrange abilities like you can with inventory.
changedStatus effects are now displayed in front of character portrait in character tab.
changedChanged Douse Arrow ability to "Augment Arrow", increased required skills for flame and explosive arrows.
fixedFixed bug in Ch.2 where Feluco couldn't talk with Mikus after meeting with Lord Mesali (thanks to mickeimouss).
changedKilling pirates during the dock raid in Ch.1 will now get you respect, wealth, and maybe a point from Brayna.

Brigand: Oaxaca changes

changedView store page
addedYou can now rearrange abilities like you can with inventory.
changedStatus effects are now displayed in front of character portrait in character tab.
changedChanged Douse Arrow ability to "Augment Arrow", increased required skills for flame and explosive arrows.
fixedFixed bug in Ch.2 where Feluco couldn't talk with Mikus after meeting with Lord Mesali (thanks to mickeimouss).

Lots of progress on Warlordocracy, LCSoft's real-time-with-pause CRPG.

Warlordocracy

Video of a major battle in Ch.5 involving two opposing catapults.

View store page

Here's a summary of the last 10 patches.

VERSION 5.0:

-You can now rearrange abilities like you can with inventory.

-Status effects are now displayed in front of character portrait in character tab.

-Selected ability name and cost are now displayed where status effects used to be in character tab.

-Changed Douse Arrow ability to "Augment Arrow", increased required skills for flame and explosive arrows.

-Fixed bug in Ch.2 where Feluco couldn't talk with Mikus after meeting with Lord Mesali (thanks to mickeimouss).

-Killing pirates during the dock raid in Ch.1 will now get you respect, wealth, and maybe a point from Brayna.

-Fixed problem in Ch.2 where you could murder Yara and rob her inn without consequence (thanks to zf13448).

-Moved locked chest and loot from civilian house in Lockdell Market in Ch.1 into Lying Flute Tavern.

-Deleted book on Golems in town hall in Ch.5 to reflect dialogue (thanks to Exiled Fool).

-Fixed rare bug with auto ability use when interacting with usable crafting stations.

-Added more reactions to Murderer reputation in dialogue.

-Added Flash Arrow option to Augment Arrow ability.

-Updated and upgraded sample parties for all 5 chapters.

-Updated Player's Manual.

VERSION 4.9:

-Purchase confirmation while shopping now displays item count.

-Fixed MAJOR bug in Ch.5 where a Major Battle wouldn't end (thanks to Exiled Fool).

-Fixed MAJOR bug in Ch.5 where city transitions were broken (thanks to Exiled Fool).

-Fixed rare crash when spawning baddies on maps with water tiles (thanks to Exiled Fool).

-Fixed bug that caused problems when buying stacked objects with a full inventory (thanks to Exiled Fool).

-Fixed bug where Bio-Neuro Gemcrack didn't let you cancel from spell selection (thanks to Exiled Fool).

-Fixed bug where Tyracho's rat pheromone quest wasn't working with stove (thanks to mickeimouss).

-Fixed bug in duet with Lara in Ch.5 that set respect to low number instead of increasing it.

-Fixed bug where you could target any location with artillery, despite highlighted tiles.

-Fixed bug where characters stayed in HUD after being dismissed from party.

-Vampire Bats no longer phase out in daytime during a Major Battle.

-Reputations section of Journal tab now has multiple pages.

-Pick commands no longer pick objects that are phased out.

VERSION 4.8:

-Added more Complex Chests with loot to Ch.5.

-Removed Composite Bows from Ch.1 (thanks to mickeimouss).

-Fixed brewing stew with Alchemy ability (thanks to mickeimouss).

-Fixed stealing moonlight flowers from huts in Ch.2 (thanks to mickeimouss).

-Fixed bug that skipped dialogue if you talked to Lord Mesali without letter in Ch.2 (thanks to mickeimouss).

-Izaris no longer attack Stringer on sight at the Ugliest Pony Inn in Ch.4 (he looks like an Izari noble).

-Romancing Lara in Ch.5 is now impossible with the Sex Patron reputation.

-Added more reactions to Grave Robber and Sex Patron reputations.

-Added a Sophistication persuasion opportunity to Mikus in Ch.5.

-Fixed Crypto Gemcrack properties in Naked Hills map in Ch.4.

-Brayna now acknowledges the pirate raid in Ch.1.

-Reps no longer displayed in character creation.

VERSION 4.7:

-All skill/ability checks for spells are now in spell scripts themselves.

-New ability for Ch.6: Overclock Gemcrack (create a single-use spell gem).

-New item: Dead Gemcrack (throwable item left over from Overclocked Gemcracks).

-Fixed MAJOR bug that erased relationship reps in Ch.4+5 (thanks to Exiled Fool).

-Fixed bug that prevented crafting Stew with Naturalism ability (thanks to Macabre).

-Fixed bug where scripts glitched out if night fell while Andresi read letter in Ch.2 (thanks to Macabre).

-Fixed Leadership ability description to include passive dialogue options (thanks to Exiled Fool).

-Fixed bug that decreased respect by 99 in Jonoros dialogue in Ch.4 (thanks to Exiled Fool).

-Fixed blocked tiles above footholes in Mesali Camp in Ch.4 (thanks to Exiled Fool).

-Fixed bugs with Stringer and Sebastius romances in Ch.4 (thanks to Exiled Fool).

-Fixed purchasing mage contracts at War Table (thanks to Exiled Fool).

-Fixed obelisk next to Tevani Camp in Ch.4 (thanks to Exiled Fool).

-Updated encyclopedia, Player's Manual, and Shrouded Arts.

VERSION 4.6:

-Fixed major crash that happened after chickens were killed (thanks to Placeholder Name).

-Fixed major bug where player would get "Noble" rep at end of Ch.2 instead of "Guard" (thanks to Exiled Fool).

-Fixed bug where storing items in rucksacks did not check for max load (thanks to Exiled Fool).

-Fixed double Stringer bug if he is imported into Ch.4 (thanks to Exiled Fool).

-Fixed some dialogue inconsistencies in Ch.3 and Ch.4 (thanks to Exiled Fool).

-Worked some more on Ch.6 maps (coming this April probably).

VERSION 4.5:

-Objects are no longer repositioned into tiles when dialogue windows appear.

-Fixed major bug from last patch where walking in sand caused major slowdown (thanks to Exiled Fool).

-Fixed bug where AI using buff abilities would make animation effects appear over target instead of self.

-Weapons are no longer drawn while swimming, but they remain visible in the HUD.

-Added 2 new spells: Drowning Torrent and Fire Rain, updated Shrouded Arts PDF.

-Camera flashes are no longer canceled by dialogue windows.

-All spell icons now have frames.

VERSION 4.4:

-Sorted saves alphabetically, with Autosave and Quicksave listed first.

-Save/Story info now continues to be displayed in main menu after you click on slot.

-You no longer get Bandit respect by showing Clovia the letter in Ch.2 if they are currently hostile.

-Fixed major bug where player could access Riverfoot Keep prematurely in Ch.2 (thanks to Exiled Fool).

-Fixed spell sprite filename: spells\\burningtouch.png (thanks to Exiled Fool).

-Fixed inconsistencies in readable texts (thanks to Exiled Fool).

-New items for Ch.6: Hacked Gemcracks (single-use spells).

-New weapon for Ch.6: Steel Claws.

VERSION 4.3:

-Added some more party chime-ins for Ch.5 dialogue.

-Fixed bug where weapon wasn't updating in HUD sprites.

-Mobiles can no longer use ranged weapons while swimming.

-You can now set "pickParty" command to 6 to pick a random henchman (non-main party).

-Map tile script commands now use current object's position if world editor is not open.

-New hazardous object: iceCrack (concealed map hazard that will change ice tile to water).

-New sounds for ice breaking.

-New ice tiles for Chapter 6.

-Updated Builder's Manual.

VERSION 4.2:

-Fixed death animations (it used to skip to final frame).

-Death animations now only skip to final frame if game is paused or in dialogue.

-Fixed bug where "pointsUp" command would mess up game messages position.

-New snow tiles and snow-covered sprites of trees and rocks for Ch.6.

-New objects for Ch.6: Wolf Statue, Sundial, Skull Mug.

-You can now throw skulls just like stones.

-Fixed a typo (thanks to soup).

VERSION 4.1:

-Fixed bug where pathing were being recalculated every 2 seconds for no reason.

-New baddies for Ch.6: Dire Wolf, Winter Wolf (with sprites, sounds, and scripts).

-Bonus sound no longer plays automatically when skills increase (must be played in script).

-Replaced bonus.wav sound with something less annoying, decreased volume of select.wav.

-New sound effects: defend.wav, madDash.wav, and focus.wav.

-New animation effect objects: defend, madDash.

-Started adding snow tiles for Ch.6.

Source

Steam News / 8 February 2026

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