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Steam News31 October 20241y ago

Demo Patch 0.5.67

New Reagent reaction: Reagent + Mana gas = new Mana Charged status effect for all nearby friendly iridians (temporary infinite mana).

Full notes

Full Bridgebourn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedNew Reagent reaction: Reagent + Mana gas = new Mana Charged status effect for all nearby friendly iridians (temporary infinite mana).
addedYou can now toggle an "overhead view" of your area with the map button by tapping, and opening the world map by holding.
addedCharging your Slash can now increase mana on hit by up to 2x (4x on Polearm with the double charge).
removedWith mouse/keyboard, you now need to hold shift to charge your Slash (meaning you no longer need to spam click enemies for combos).
changedAll weapons now have their own base mana on hit property. Daggers: 5, Swords: 10, Axes: 10, wands: 20, polearms: 20 (previously, all Slash hits gave 10 mana).
addedNew damage ranges for player weapons. Daggers: from 4-15 to 4-10. Swords: from 7-23 to 6-20. Axes/Polearms: from 10-30 to 8-30.
Daggers:4-154-10Swords:7-236-20Swords: decreased, nerfAxes/Polearms:10-308-30Axes/Polearms: decreased, nerf

Bridgebourn changes

addedNew Reagent reaction: Reagent + Mana gas = new Mana Charged status effect for all nearby friendly iridians (temporary infinite mana).
addedYou can now toggle an "overhead view" of your area with the map button by tapping, and opening the world map by holding.
addedCharging your Slash can now increase mana on hit by up to 2x (4x on Polearm with the double charge).
removedWith mouse/keyboard, you now need to hold shift to charge your Slash (meaning you no longer need to spam click enemies for combos).
changedAll weapons now have their own base mana on hit property. Daggers: 5, Swords: 10, Axes: 10, wands: 20, polearms: 20 (previously, all Slash hits gave 10 mana).
  • New Reagent reactionReagent + Mana gas = new Mana Charged status effect for all nearby friendly iridians (temporary infinite mana).
  • You can now toggle an "overhead view" of your area with the map button by tapping, and opening the world map by holding.

  • Charging your Slash can now increase mana on hit by up to 2x (4x on Polearm with the double charge).

  • With mouse/keyboard, you now need to hold shift to charge your Slash (meaning you no longer need to spam click enemies for combos).

  • All weapons now have their own base mana on hit property. Daggers: 5, Swords: 10, Axes: 10, wands: 20, polearms: 20 (previously, all Slash hits gave 10 mana).

  • New damage ranges for player weapons.

    Daggers

    from 4-15 to 4-10.

    Swords

    from 7-23 to 6-20.

    Axes/Polearms

    from 10-30 to 8-30.

  • Status effects such as burning, poison, and electrified now base particle effect amount on strength of status effect.

  • Mana debt doesn't last as long anymore.

  • Holding Shift in Tactics Mode now prevents snapping.

  • Iridine Anvil now shows how many upgrades you have previously gotten on a specific item property.

  • Iridine Pylon now warns you when a custom abilities Per Second ability might not trigger, due to short lived Base Ability.

  • Bear traps now only drop in quantities of 1, rather than 5-6.

  • Fixed various bugs.

  • Various tweaks.

Source

Steam News / 31 October 2024

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