HomeGamesUpdatesPricingMethodology
Steam News5 February 20251y ago

Stone Wall demolition improvements and misc bug fixes

V0.9.83 -Fixed a bug in creative mode where Hunger was still being taken each time you built a contraption even if hunger was turned off in world settings.

Full notes

Full Breakwaters: Crystal Tides update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedV0.9.83 -Fixed a bug in creative mode where Hunger was still being taken each time you built a contraption even if hunger was turned off in world settings. -Fixed an issue with stone walls and pillars where destroying them could accidentally destroy nearby stone walls not directly above them. -Update to Serpent Titan Typhoon logic so they pause correctly in Creative Mode worlds when the Creative Mode Pause feature is used. -Fixed a rare map data bug.

Breakwaters: Crystal Tides changes

fixedV0.9.83 -Fixed a bug in creative mode where Hunger was still being taken each time you built a contraption even if hunger was turned off in world settings. -Fixed an issue with stone walls and pillars where destroying them could accidentally destroy nearby stone walls not directly above them. -Update to Serpent Titan Typhoon logic so they pause correctly in Creative Mode worlds when the Creative Mode Pause feature is used. -Fixed a rare map data bug.

V0.9.83 -Fixed a bug in creative mode where Hunger was still being taken each time you built a contraption even if hunger was turned off in world settings. -Fixed an issue with stone walls and pillars where destroying them could accidentally destroy nearby stone walls not directly above them. -Update to Serpent Titan Typhoon logic so they pause correctly in Creative Mode worlds when the Creative Mode Pause feature is used. -Fixed a rare map data bug.

Source

Steam News / 5 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.