Full notes
Full Breaking Gates update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Hi guys, =D We'd like to express our gratitude to everyone who has supported our game and sent us amazing suggestions and ideas over time. We ask for your understanding, as our team is currently small and we don't have the resources to dedicate full time to the game. Despite the difficulties, we are committed to continuing to move forward and working to offer the best possible experience.
Functionalities
Cloud save system implemented.
Slight improvements to game controls and Huds.
There is now an indicator above the destroy equipment button showing that you regain your upgrade points by destroying equipment that has already been upgraded before.
Bug fixes and tweaks:
Adjustments to enemy damage and attributes.
Improved balancing in the distribution of important items.
Increased amount of crystals when defeating enemies.
Enemies now have the possibility to drop epic manuals and emblems now.
Fixed the character not being able to jump in narrower areas.
Some translation errors have been fixed.
Fixed a bug with the Whirl Slash skill that made the game crash at certain times >_<'.
Fixed error when equipping some emblems on equipment.
Minor bugs were also fixed.
New Features for Equipment
Passive gear skills have been overhauled and updated, bringing a wide variety of new skills that benefit the player with stat bonuses or buffs to certain moves. We currently have a list (in English) of all the skills that the forum has implemented. We've also created a new accessory to craft that was missed in previous updates.
We are very grateful for all the continued support. Hope you have fun playing our game. Consider evaluating it if you haven't left any game reviews yet, and if there's a problem, let us know so we can solve it. And contact us if you have any problems or report a bug. Thank you very much ^^
Source
Changelog.gg summarizes and formats this update. How we read updates.
