Full notes
Full Breaking Gates update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Compatibility
Hi everyone! How are you all doing?
Just dropping by quickly to bring you a new update with bug fixes and minor adjustments, many of which were pointed out by the community itself. Thank you so much to everyone who is helping to improve the game!
Fixations
Fixed a freeze when opening the menu after the initial scene.
Fixed an error where chests were opened without granting items.
Fixed the inverted switching between Simplified Chinese and Traditional Chinese in the language options.
Fixed a freeze when opening the menu at the exact moment the character took damage. Now, it is not possible to open the pause menu while the character is taking damage.
Fixed incorrect HP restoration when opening the pause menu.
Fixed a bug in the texture swap when equipping an identical weapon in the pause menu.
Fixed a bug where the character could drown while the pause menu was open.
Fixed a bug in the attribute increase indicator in the status menu.
Combat and Skills
Adjustments to the enemy attacks of the Goat, on the Fields of Kirian.
Adjusted the skill “Escaping the Abyss”, from the helmet Governor of the Forest:
When evolving the skill to the maximum level, it no longer heals 100% of HP.
Now, the character does not take damage when falling into an abyss.
Adjustment to the Super Attack “Cutting Storm”:
If no enemy is hit, the special attack is interrupted.
Adjustments to the hitbox of some basic attacks and the sequence
Controls and System
Improvements to controller compatibility.
Improvements to item drop rate balancing.
Corrections to item names with translation errors.
General Adjustments
Various other minor adjustments and corrections.
Source
Changelog.gg summarizes and formats this update. How we read updates.
