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Steam News21 September 20259mo ago

Breaking Gates Update and Improvements for Version 1.2

Greetings, little guy who lives right over there! We're back with fresh news! Development continues steadily and full of energy, and today we bring you another update for you to try out in early access.

Full notes

Full Breaking Gates update

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Repeated intro

Greetings, little guy who lives right over there! We're back with fresh news! Development continues steadily and full of energy, and today we bring you another update for you to try out in early access.

What changed

2 fixes2 additions5 changes0 removals
  • Gameplay
  • Maps
  • Store
  • Balance
  • Fixes
changedThis is another step towards the final version, and we really want to hear your feedback. Every comment, every gameplay, and every livestream you do helps us improve the game even further. You're an essential part of this journey, and it's thanks to your support that we keep moving forward.
addedTrading materialsA new NPC is now available on the map! Meet Bico, the traveling merchant ! A wanderer from distant desert lands who, from time to time, appears bringing materials to trade.
addedTrading materialsWith him, the logic is simple: direct exchange, one item for another. Just choose the most interesting trade, and that's it! The shop's stock will replenish whenever you die or return to camp, bringing new opportunities.
changedNew EquipmentThree new swords and one new accessory have been added to the game. Two of the swords will be crafted at Helga's forge from previously unused materials.
changedNew EquipmentEquivalent Exchange : A ring that can be crafted at Helga's forge using only materials exchanged with the NPC Beak. It can double your damage, but you take more damage from enemies.
fixedAdjustments and ImprovementsEquipment and Items Fixed bug where the passive skill "Safety First" at max level of the Gas Mask helmet , caused damage to the player when being poisoned. Modified some basic attributes of certain equipment to improve game balance. Fixed an issue where bees summoned by the Royal Buzzer sword's "Avenging Swarm" ability would have incorrect textures and remain alive after loading a save. Adjusted the Vinesword's Forest Absorption skill so it now properly heals for the correct percentage of the gear's upgrade level. Two new consumable items have been added to common chests and breakable items. They have a higher chance of appearing on the Allira Forest map . River Grapes heal some of your HP. Blue Mist Fruit increases your SP by +15.

Breaking Gates changes

  • Bladehero
changedThis is another step towards the final version, and we really want to hear your feedback. Every comment, every gameplay, and every livestream you do helps us improve the game even further. You're an essential part of this journey, and it's thanks to your support that we keep moving forward.
addedA new NPC is now available on the map! Meet Bico, the traveling merchant ! A wanderer from distant desert lands who, from time to time, appears bringing materials to trade.
addedWith him, the logic is simple: direct exchange, one item for another. Just choose the most interesting trade, and that's it! The shop's stock will replenish whenever you die or return to camp, bringing new opportunities.
changedThree new swords and one new accessory have been added to the game. Two of the swords will be crafted at Helga's forge from previously unused materials.
changedEquivalent Exchange : A ring that can be crafted at Helga's forge using only materials exchanged with the NPC Beak. It can double your damage, but you take more damage from enemies.

This is another step towards the final version, and we really want to hear your feedback. Every comment, every gameplay, and every livestream you do helps us improve the game even further. You're an essential part of this journey, and it's thanks to your support that we keep moving forward.

Before we show you what's coming next, we'd like to say thank you ❤️

Trading materials

A new NPC is now available on the map! Meet Bico, the traveling merchant! A wanderer from distant desert lands who, from time to time, appears bringing materials to trade.

With him, the logic is simple: direct exchange, one item for another. Just choose the most interesting trade, and that's it! The shop's stock will replenish whenever you die or return to camp, bringing new opportunities.

Besides selling emblems, Bico also offers exclusive materials, essential for forging certain equipment.

New Equipment

Three new swords and one new accessory have been added to the game. Two of the swords will be crafted at Helga's forge from previously unused materials.

- Return Blade: This sword can be found in common chests or by defeating enemies. It allows you to perform a mid-range attack by throwing the sword.

- Jaw Blade: A sword that fires a barrage of sharp teeth at enemies. It's crafted from materials found among the game's aquatic enemies, such as piranhas and electric fish.

- King of the Deep: This sword emits a wave of lightning that paralyzes surrounding enemies. It can also be forged at the camp and requires materials from the game's aquatic enemies.

- Equivalent Exchange: A ring that can be crafted at Helga's forge using only materials exchanged with the NPC Beak. It can double your damage, but you take more damage from enemies.

Adjustments and Improvements

  • Equipment and Items

    • Fixed bug where the passive skill"Safety First"at max level of the Gas Mask helmet, caused damage to the player when being poisoned.

    • Modified some basic attributes of certain equipment to improve game balance.

    • Fixed an issue where bees summoned by the Royal Buzzer sword's"Avenging Swarm"ability would have incorrect textures and remain alive after loading a save.

    • Adjusted the Vinesword's Forest Absorption skill so it now properly heals for the correct percentage of the gear's upgrade level.

    • Two new consumable items have been added to common chests and breakable items. They have a higher chance of appearing on the Allira Forest map. River Grapes heal some of your HP. Blue Mist Fruit increases your SP by +15.

  • Translations

    • Fixed item description text that was missing translations.

    • Adjusted some terms and phrases with attack and skill names.

  • Exploration

    • Adjustments to the oxygen bar in the underwater sections, giving the player a little more time to breathe.

    • Improvements to some sections and the addition of another fast travel portal to the Allira Forest map.

  • Fight

    • Changes to the Regeneration attribute:

      Previously: This attribute only increased the effectiveness of healing items and abilities, providing a percentage bonus based on the Regeneration value.

      Now: Regeneration works differently. Whenever you take damage, after a few seconds without being hit, your health will gradually begin to recover. The higher the Regeneration value, the

Source

Steam News / 21 September 2025

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