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Steam News18 October 202510mo ago

Version 1.0.5-1.0.5.1 Update

version 1.0.5-1.0.5.1 Update Hello, Break Artists! The Mech Customization Contest deadline is just around the corner!

In this update3

Full notes

Full BREAK ARTS III update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes1 addition3 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Performance
changedHello, Break Artists! The Mech Customization Contest deadline is just around the corner! Everyone who submitted an entry to the contest will receive a special wing-shaped module as a participation prize, so don’t miss this chance! <Contest Details>
addedNew AdditionsAdded new poses for Diorama Mode
changedAdjustments & ChangesImproved transition from air to ground detection during high-speed movement.
changedAdjustments & ChangesSlightly reduced processing load that occurs while charging a charge shot
fixedFixesFixed a bug where bullets (Shots) sometimes remained in the next match.
fixedFixesFixed a bug with the cursor movement on the Save/Load screen.

BREAK ARTS III changes

changedHello, Break Artists! The Mech Customization Contest deadline is just around the corner! Everyone who submitted an entry to the contest will receive a special wing-shaped module as a participation prize, so don’t miss this chance! <Contest Details>
addedAdded new poses for Diorama Mode
changedImproved transition from air to ground detection during high-speed movement.
changedSlightly reduced processing load that occurs while charging a charge shot
fixedFixed a bug where bullets (Shots) sometimes remained in the next match.

version 1.0.5-1.0.5.1 Update

Hello, Break Artists! The Mech Customization Contest deadline is just around the corner! Everyone who submitted an entry to the contest will receive a special wing-shaped module as a participation prize, so don’t miss this chance!

[New Additions]

  • Added new poses for Diorama Mode

[Adjustments & Changes]

  • Improved transition from air to ground detection during high-speed movement.

  • Slightly reduced processing load that occurs while charging a charge shot

[Fixes]

  • Fixed a bug where bullets (Shots) sometimes remained in the next match.

  • Fixed a bug with the cursor movement on the Save/Load screen.

  • Fixed a bug where the module selection effect remained visible when entering a match.

  • Fixed a bug where energy cost and heat generation were calculated lower than intended when the game ran below 60 FPS.

  • Fixed a bug where using DIFFRACTOR would incorrectly trigger attack-related screen effects.

  • Fixed a bug where shield destruction did not work correctly when kicking a drone.

  • Fixed a bug in Playtest Mode where attack drones would not target the player.

  • [Diorama Mode] Fixed a bug where Pallet 1 could not be selected.

  • [Diorama Mode] Fixed a bug where Conflict 1 could not be resized.

  • [Diorama Mode] Fixed a bug where certain effects on Structure 1 did not track properly.

  • [Diorama Mode] Fixed a bug where preset units could not be loaded.

  • [Diorama Mode] Fixed a bug where leg poses would not applied when loading a quadruped type units.

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Source

Steam News / 18 October 2025

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