Update history
Latest Breadbulls updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Breadbulls
8/3/25 Mini-patch
-Added player stats section in your career in job application ui.
Announcement1 changeUI/audio - Breadbulls
Patch 8/3/25
-added bubble pop mechanic, the larger a company's market share, the larger chance it has to get a random mood penalty, to mimic bubbles popping. -government not more wary of increasing taxes when there is a surplus, as…
Announcement7 changesFixGameplay - Breadbulls
7/30/25 Patch Notes
-changed game on windows to OpenGL instead of vulkan for potential stability fixes (should fix the long term afk crashing issue) -changed mood based growth to make positive moods grow slightly slower and made crash mood…
Announcement8 changesFixPerformance - Breadbulls
Bug Fixes 7/15/25
-made moods based on float values not on integers that round up, making stock market more positive sided while maintaining volatility -different industries no longer are affected by certain mood events more than others…
Announcement3 changesGameplayBalance - Breadbulls
Bug Fix 7/14/25
-fixed short bug that used outdated stock price calculation causing stocks to cost more than they actually do for shorts making the short button not work in many circumstance -fixed some graph data initializing issues t…
Announcement5 changesFixBalance - Breadbulls
Market Graph!
-Added graph that shows last ~2 years of total market value for each save (this took forever but looks good to me) -Reworked stock mood system -more diverse moods -stock price doesnt reset as heavily on quarter start
Announcement3 changesGameplayBalance - Breadbulls
Bug Fix 7/9/25
-Fixed secondary bond glitch that bonds on the market wouldn't mature over time or the available amount wouldn't decrease automatically like intended -Lobbying display now updates once per second instead of once per in…
Announcement2 changesFixGameplay

