Full notes
Full Brazilian Root® update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello friends. The game is in Early Access. So, if you see any Bug, help and please report to us on the forum: http://steamcommunity.com/app/809500/discussions/5/ If you missed any "Save Game" due to upgrade. Get in touch with us so we can send to you. Thanks! See the list of what was deployed or fixed in this Patch v1.3: General - Added more enemies variations - Added civilians to the game - Added new cars - Added civilian animations to the game - Added accessories to the enemies (gold necklace, radio, gold / silver rings, gold watch, etc) - Added hair to enemies - Added tattoos to enemies - Fixed bug where enemies, when they died in the stairs, fall with torsions in the feet (of ragdoll). - Fixed bug in skinning of enemies when they died. Causing "stretching" of the textures in the upper body. - Fixed bug at the end of the game after the final credits where the player was in "limbo" instead of going to the main menu. (Thanks 3K for the feedback!) - Bug fixes in the eyes texture - Added message "Will erase your save" when clicking to play the tutorial level - Changed some characteristics in the enemies AI - Changed skeletons of some enemies - Changed Primary FOV on all enemies - Changed Secondary FOV on all enemies - Changed listening system in some enemies - Changed texture of the clothes of the National Police - Added mask to the soldiers of the National Police - Fixed helmet of the soldiers of the National Police - Changed message coordinates "Press F to ..." on HUD - Created object to complement cars - Reprogrammed the factions of all enemies - Solved bug in the layers of some cars - Changed the colors of some cars - Fixed grid material - Fixed Time of Day code (TOD) - Modified animations table to include civilians - Changed maximum ammunition capacity on some rifles - Changed localization file to include new messages in the HUD Level specific - Added decal of National Police in the Tutorial level - Solved problem in the iron plate material in the Tutorial level - Added more varieties of enemies in Morro da Agulha - Changed spawn of multiple enemies in Morro da Agulha - Fixed material on the grids of Morro da Agulha - Added locations to civilians in Morro da Agulha - Fixed dead civilian proxy in front of soda machine on Morro da Agulha - Added blue arrow to assist the player in the upper area of Morro da Agulha - Changed truck bucket material in Morro da Agulha - Added more varieties of enemies in Deposito Bala level - Added more varieties of enemies in the floresta do Sapoti level - Added more varieties of enemies Boite Rio Night club level - Added more varieties of enemies in the Ferro-velho Pomba Negra level - Added more varieties of enemies in Cais do Porto Cariru level - Fixed grids that now allow to shoot through the Refinaria Botucatu level - Added more varieties of enemies in Refinaria Botucatu level - Added more varieties of enemies in Mansao do Odisseu level We love you! Thanks for the support and strength you have given us! Patria Games Patch 1.2 release notes: https://steamcommunity.com/games/BrazilianRoot/announcements/detail/1660020759077415125 Patch 1.1 release notes: https://steamcommunity.com/gid/103582791461787054/announcements/detail/2517951549909387827 Patch 1.0 release notes: http://steamcommunity.com/gid/103582791461787054/announcements/detail/1663391440674803723
What changed
- Balance
Brazilian Root® changes
Source
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