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Steam News6 June 20188y ago

:: PATCH v1.2 Released! :: Resolution, Tutorial, More menu options and more! ::

:: ENG: PATCH v1.2 Released! :: Resolution, Tutorial, More menu options and more!:: Hello friends. The game is in Early Access. So, if you see any Bug, help and please report to us on the forum: http://steamcommunity.

Full notes

Full Brazilian Root® update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixed:: ENG: PATCH v1.2 Released! :: Resolution, Tutorial, More menu options and more!:: Hello friends. The game is in Early Access. So, if you see any Bug, help and please report to us on the forum: http://steamcommunity.com/app/809500/discussions/5/ If you missed any "Save Game" due to upgrade. Get in touch with us at: so we can send to you. Thanks! See the list of what was deployed or fixed in this Patch v1.2: General - Created a new level called Tutorial - Added support for dozens of monitor resolutions - Refactured general options in the main menu - Fixed bug that did not save player settings in main menu - Fixed bug that did not save the player's Screen resolution in the main menu - Fixed bug that did not save the Fullscreen option in the main menu - Fixed bug that did not save the mouse sensitivity in the main menu - Fixed bug in main menu that did not save the invert mouse option - Added option to play the tutorial in the main menu - Reduced physical(melee) damage on all weapons. - Deployed unload on layers if the player exits the menu after death - Corrected distances from the weapons sounds that sometimes did not play when the enemy was too far from the player - Added mission informational dialogue at the end of all levels - Added sound on mission completed dialogue at the end of all levels - Added reference sound in all existing informative dialogs - Fixed bug in which enemies still fired despite the Boss being dead - Created archetype of the national police - Fixed bug in which the sound was still playing during the death menu - Changed ENG-US locatization files to include new menu options - Changed PT-BR localization files to include new menu options Level specified - Deployed a Time trial at the Tutorial level - Refactored objects in the Tutorial level - Fixed the gate in the Tutorial level - Removed wood post next to the skateboard in Morro da Agulha - Placed informational dialogue near the boss in the Floresta do Sapoti level - Increased size of the protective crates on the bridge of the Floresta do Sapoti level - Reallocated vegetation near the bridge in the Floresta do Sapoti level - Added locator to the gate switch of the Cais do Porto Cariru - Added locators for the HMGs in the upper part of the Refinaria Botucatu - Improved boxes locations in Mansao do Odisseu level - Fixed some soldier´s helmet material in the Mansao do Odisseu level - Fixed pyramid door in the Mansao do Odisseu level - Fixed trigger and effect removing weapons near the pyramid in the Mansao do Odisseu level We love you! Thanks for the support and strength you have given us! Cheers, Patria games

:: ENG: PATCH v1.2 Released! :: Resolution, Tutorial, More menu options and more!:: Hello friends. The game is in Early Access. So, if you see any Bug, help and please report to us on the forum: http://steamcommunity.com/app/809500/discussions/5/ If you missed any "Save Game" due to upgrade. Get in touch with us at: so we can send to you. Thanks! See the list of what was deployed or fixed in this Patch v1.2: General - Created a new level called Tutorial - Added support for dozens of monitor resolutions - Refactured general options in the main menu - Fixed bug that did not save player settings in main menu - Fixed bug that did not save the player's Screen resolution in the main menu - Fixed bug that did not save the Fullscreen option in the main menu - Fixed bug that did not save the mouse sensitivity in the main menu - Fixed bug in main menu that did not save the invert mouse option - Added option to play the tutorial in the main menu - Reduced physical(melee) damage on all weapons. - Deployed unload on layers if the player exits the menu after death - Corrected distances from the weapons sounds that sometimes did not play when the enemy was too far from the player - Added mission informational dialogue at the end of all levels - Added sound on mission completed dialogue at the end of all levels - Added reference sound in all existing informative dialogs - Fixed bug in which enemies still fired despite the Boss being dead - Created archetype of the national police - Fixed bug in which the sound was still playing during the death menu - Changed ENG-US locatization files to include new menu options - Changed PT-BR localization files to include new menu options Level specified - Deployed a Time trial at the Tutorial level - Refactored objects in the Tutorial level - Fixed the gate in the Tutorial level - Removed wood post next to the skateboard in Morro da Agulha - Placed informational dialogue near the boss in the Floresta do Sapoti level - Increased size of the protective crates on the bridge of the Floresta do Sapoti level - Reallocated vegetation near the bridge in the Floresta do Sapoti level - Added locator to the gate switch of the Cais do Porto Cariru - Added locators for the HMGs in the upper part of the Refinaria Botucatu - Improved boxes locations in Mansao do Odisseu level - Fixed some soldier´s helmet material in the Mansao do Odisseu level - Fixed pyramid door in the Mansao do Odisseu level - Fixed trigger and effect removing weapons near the pyramid in the Mansao do Odisseu level We love you! Thanks for the support and strength you have given us! Cheers, Patria games

Source

Steam News / 6 June 2018

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