In this update3
Full notes
Full BrawlQuest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
BrawlQuest changes
Full release
After a year in early access, I'm happy to release this game out of Early Access. It isn't completely polished, but I've reached a point where I'm content with the engine and the in-game mechanics. I'll be continuing to add content on a regular basis and plugging any glitches as and when they arise.
Content
- Opened up the Foglandsa level 8-15 area with 2 new mob types
Changes
Removed the Premium requirement from all actions. The game is now completely free-to-play - Reduced world draw distance as a temporary fix for framerate drops - Added a fade out effect to world tiles on the edge of the draw distance - Fixed a crash when left clicking on an item in your hotbar (thanks Glacier!) - Fixed a crash when talking to the Bartender in Squall's End (thanks Veesus!) - Fixed an issue that caused enemies to never aggro (thanks BipBap!) - Closed off barrel zones
Source
Changelog.gg summarizes and formats this update. How we read updates.
