In this update6
Full notes
Full BrawlQuest update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello adventurers!
What changed
- Gameplay
- Balance
- UI and audio
- Server
BrawlQuest changes
Continuing our weekly updates in week #2 comes 1.4.1. This is a smaller update than last week's and will be supported by a content update coming mid next week. The focus of today's update is getting us launched in Free To Play. Now that we've got all existing users with an endless Premium subscription, we're ready for this change occurring shortly.
Content
New
Added Level 5 mini-boss to Westlum
Reputation
Reputation is earn-able at Level 40, and is given as a percentage of the total HP of any mob that is killed. Therefore: tougher mobs give greater reputation. Reputation is currently handled as a regular inventory item as currency. You won't earn any reputation between Levels 1 & 39, even after prestiging.
Changes
- Given all existing accounts 99999 days of Premium membership - The Skeleton Kinggreatly reduced HP - Greatly reduced XP given by Skeletons in the Skeleton King's Lair - Greatly reduced XP given by Mystic Beings in Elodine's Gift
UI
Added a name colour effect to Premium players - Added a blue dot on the mini-map to represent your current position - Added red dots to the mini-map to represent nearby enemies
Fixes
Removed the chat swear filter (you're welcome) - The "out of mana" SFX will no longer play if you don't have M1 held down - Greatly improved performance of world animations - Fixed an issue that caused your Order to be reset on server restart. You'll need to set your order again when you log back in!
Source
Changelog.gg summarizes and formats this update. How we read updates.
