Full notes
Full BrawlQuest update
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What changed
- Server
- Gameplay
- Balance
A new update has been issued to the server with the following changes. No client update is necessary.
Content
New weapon: Hero's Blade (+100 ATK, +10 STR, +10 STA, +10 INT) (craftable)
General Balance
You now earn 2x XP during happy hour (9pm - 11pm BST) * Loot drops now reset at 9pm BST in-line with happy hour (as previously intended) * Loot drop variance now only returns positive numbers (you'll see more consistent double loot from resource nodes) * You'll no longer get dismounted when being hit unless your HP reaches below 90% * Weapons can now have attributes (increase STA/INT/STR) * You can no longer craft Minty * Poison now inflicts 80dps rather than 10% of your remaining health * Fixed an issue that caused the Poison affliction to grant players invulnerability
Mob Behaviour
Mobs now leave aggro if you're more than 6m away from them, or 12m away from their spawn location * Mobs spawned by other mobs will now automatically despawn after 12 seconds * Mobs that spawn in other mobs now cancel their spawn if they can't find a suitable non-collidable tile placement (rather than spawning them on a collidable tile) * You can no longer gain XP or loot from mobs spawned in by other mobs
Source
Changelog.gg summarizes and formats this update. How we read updates.
