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Steam News9 April 20215y ago

Early Access 1.3.1+3

We're hard at work preparing for a significant building overhaul next week. In the meantime, here's a small bug fix patch. Content New Added a "news panel" that opens on launch.

In this update6

Full notes

Full BrawlQuest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change1 removal
  • Events
  • Gameplay
  • Performance
  • Balance
  • Fixes
addedNewAdded a "news panel" that opens on launch. Currently this just pulls from the Steam Events API, but in the future will provide notice of important bespoke content - Added a new secret mini-boss - Added a new secret mount, dropped by the boss
removedChangesEnemies no longer drop Easter Eggs (the Bunny suit will still be crafteable for another week)
fixedGeneralInventory is now sorted in order of power - Added an error message when the crafting catalogue fails to load. This should give us more useful information towards fixing that bug - Slightly modified the way that the crafting catalogue loads. This may fix the empty catalogue issue some players were experiencing - Fixed a crash related to creating sound effects
changedBalanceSet enemy respawn time back down to 120s (a proximity-based system will be created soon)
addedAchievementsAdded a new achievement: The Slayer (Kill 1000 mobs) - Fixed an issue that prevented the "Brawl Em' All", "Stay Frosty" achievement from being acquirable (feedback: SickNic)

BrawlQuest changes

addedAdded a "news panel" that opens on launch. Currently this just pulls from the Steam Events API, but in the future will provide notice of important bespoke content - Added a new secret mini-boss - Added a new secret mount, dropped by the boss
removedEnemies no longer drop Easter Eggs (the Bunny suit will still be crafteable for another week)
fixedInventory is now sorted in order of power - Added an error message when the crafting catalogue fails to load. This should give us more useful information towards fixing that bug - Slightly modified the way that the crafting catalogue loads. This may fix the empty catalogue issue some players were experiencing - Fixed a crash related to creating sound effects
changedSet enemy respawn time back down to 120s (a proximity-based system will be created soon)
addedAdded a new achievement: The Slayer (Kill 1000 mobs) - Fixed an issue that prevented the "Brawl Em' All", "Stay Frosty" achievement from being acquirable (feedback: SickNic)

We're hard at work preparing for a significant building overhaul next week. In the meantime, here's a small bug fix patch.

Content

New

  • Added a "news panel" that opens on launch. Currently this just pulls from the Steam Events API, but in the future will provide notice of important bespoke content - Added a new secret mini-boss - Added a new secret mount, dropped by the boss

Changes

  • Enemies no longer drop Easter Eggs (the Bunny suit will still be crafteable for another week)

General

  • Inventory is now sorted in order of power - Added an error message when the crafting catalogue fails to load. This should give us more useful information towards fixing that bug - Slightly modified the way that the crafting catalogue loads. This may fix the empty catalogue issue some players were experiencing - Fixed a crash related to creating sound effects

Balance

  • Set enemy respawn time back down to 120s (a proximity-based system will be created soon)

Achievements

  • Added a new achievementThe Slayer (Kill 1000 mobs) - Fixed an issue that prevented the "Brawl Em' All", "Stay Frosty" achievement from being acquirable (feedback: SickNic)

Source

Steam News / 9 April 2021

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