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Steam News6 April 20215y ago

Early Access 1.3.1+2

A new update is now live with the following changes GENERAL You can no longer move whilst forging - Crafting recipes are now refreshed every time the crafting menu is opened (this should fix your error, Zyliart!

In this update3

Full notes

Full BrawlQuest update

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What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Performance
  • Balance
addedA new update is now live with the following changes
fixedGENERALYou can no longer move whilst forging - Crafting recipes are now refreshed every time the crafting menu is opened (this should fix your error, Zyliart!) - Improved optimisation for sound effects - Fixed an issue that caused ghost enemies to persist after being spawned in from a mob and dying off screen - Fixed an issue that caused enemies to move "back" into their position and explode with gore particles when walking away from them then passing them by later in a session - Fixed several crashes
addedBALANCEEnemies now respawn after 300 seconds (up from 120 seconds). This is to make AFK farming less of a necessity and awards players who farm/mine actively (AFK farming still works well, but is less efficient than active farming) - Enemies can now only cast Poison when within range
changedSERVERYou are no longer granted invincibility when poisoned - You can now be killed by Poison - Dying while afflicted with a status effect will now remove the status effect - Fixed a server crash that would occur when damage fall-off on staffs resulted in a 0 damage spell being cast

BrawlQuest changes

addedA new update is now live with the following changes
fixedYou can no longer move whilst forging - Crafting recipes are now refreshed every time the crafting menu is opened (this should fix your error, Zyliart!) - Improved optimisation for sound effects - Fixed an issue that caused ghost enemies to persist after being spawned in from a mob and dying off screen - Fixed an issue that caused enemies to move "back" into their position and explode with gore particles when walking away from them then passing them by later in a session - Fixed several crashes
addedEnemies now respawn after 300 seconds (up from 120 seconds). This is to make AFK farming less of a necessity and awards players who farm/mine actively (AFK farming still works well, but is less efficient than active farming) - Enemies can now only cast Poison when within range
changedYou are no longer granted invincibility when poisoned - You can now be killed by Poison - Dying while afflicted with a status effect will now remove the status effect - Fixed a server crash that would occur when damage fall-off on staffs resulted in a 0 damage spell being cast

A new update is now live with the following changes

GENERAL

  • You can no longer move whilst forging - Crafting recipes are now refreshed every time the crafting menu is opened (this should fix your error, Zyliart!) - Improved optimisation for sound effects - Fixed an issue that caused ghost enemies to persist after being spawned in from a mob and dying off screen - Fixed an issue that caused enemies to move "back" into their position and explode with gore particles when walking away from them then passing them by later in a session - Fixed several crashes

BALANCE

  • Enemies now respawn after 300 seconds (up from 120 seconds). This is to make AFK farming less of a necessity and awards players who farm/mine actively (AFK farming still works well, but is less efficient than active farming) - Enemies can now only cast Poison when within range

SERVER

  • You are no longer granted invincibility when poisoned - You can now be killed by Poison - Dying while afflicted with a status effect will now remove the status effect - Fixed a server crash that would occur when damage fall-off on staffs resulted in a 0 damage spell being cast

Source

Steam News / 6 April 2021

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