In this update3
Full notes
Full BrawlQuest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
BrawlQuest changes
A new update is now live with the following changes
GENERAL
You can no longer move whilst forging - Crafting recipes are now refreshed every time the crafting menu is opened (this should fix your error, Zyliart!) - Improved optimisation for sound effects - Fixed an issue that caused ghost enemies to persist after being spawned in from a mob and dying off screen - Fixed an issue that caused enemies to move "back" into their position and explode with gore particles when walking away from them then passing them by later in a session - Fixed several crashes
BALANCE
Enemies now respawn after 300 seconds (up from 120 seconds). This is to make AFK farming less of a necessity and awards players who farm/mine actively (AFK farming still works well, but is less efficient than active farming) - Enemies can now only cast Poison when within range
SERVER
You are no longer granted invincibility when poisoned - You can now be killed by Poison - Dying while afflicted with a status effect will now remove the status effect - Fixed a server crash that would occur when damage fall-off on staffs resulted in a 0 damage spell being cast
Source
Changelog.gg summarizes and formats this update. How we read updates.
