Full notes
Full Brawl Tactics: Origins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- UI and audio
Brawl Tactics: Origins changes
Highlights
The "Survive until turn 10" win condition now requires you to survive for less turns in sectors 1 and 2:
Sector 1: 10 >>> 6
Sector 2: 10 >>> 8
Sector 3: 10 (unchanged)
Now combats can't have more than one of the same enemy from the start (no more double Battlemages, for example)
You can now cancel card casts by pressing right-click even if you're not using drag and drop to play cards.
The game now uses OpenGL 2.1 instead of OpenGL 3.3, which may help regarding compatibility with older graphics cards.
Your units no longer gain Shield when they lose their turn due to being stunned.
Bug fixes
Bug fix: Now the camera can't be moved using the mouse when the Unit Stats panel is open.
Bug fix: Now the Main Menu music plays correctly after swapping classes.
Bug fix: Combat Items that spawn more Combat Items can no longer spawn under existing units and structures.
Bug fix: All enemies now have the correct portraits in the Enemy Turn Indicator on the right side of the screen while their turn is active.
Source
Changelog.gg summarizes and formats this update. How we read updates.
