What changed
0 fixes1 addition0 changes0 removals
addedSteam's House and Home Fest has come to a close, and BOXROOM has now seen just shy of 30,000 demo installs , and - at time of writing - 31,055 wishlists . FLIPPIN' 'ECK! THANK YOU! The response to the game's big hook of physicalising your Steam library has really resonated, and seeing players share recreations of their bedrooms as kids, game caves as teens, or some new aspirational space that never existed but now does has been incredible to see. We've been given mountains of feedback, too, most of which has now been worked back through to the dev team to turn into a prioritised production plan taking us to the early access release date - which we hope to be able to share with you before long. We have a long list of features, furnishings and ideas that never made it into the demo, which we're now hard at work on.
BOXROOM changes
addedSteam's House and Home Fest has come to a close, and BOXROOM has now seen just shy of 30,000 demo installs , and - at time of writing - 31,055 wishlists . FLIPPIN' 'ECK! THANK YOU! The response to the game's big hook of physicalising your Steam library has really resonated, and seeing players share recreations of their bedrooms as kids, game caves as teens, or some new aspirational space that never existed but now does has been incredible to see. We've been given mountains of feedback, too, most of which has now been worked back through to the dev team to turn into a prioritised production plan taking us to the early access release date - which we hope to be able to share with you before long. We have a long list of features, furnishings and ideas that never made it into the demo, which we're now hard at work on.
Steam's House and Home Fest has come to a close, and BOXROOM has now seen just shy of 30,000 demo installs, and - at time of writing - 31,055 wishlists. FLIPPIN' 'ECK! THANK YOU! The response to the game's big hook of physicalising your Steam library has really resonated, and seeing players share recreations of their bedrooms as kids, game caves as teens, or some new aspirational space that never existed but now does has been incredible to see. We've been given mountains of feedback, too, most of which has now been worked back through to the dev team to turn into a prioritised production plan taking us to the early access release date - which we hope to be able to share with you before long. We have a long list of features, furnishings and ideas that never made it into the demo, which we're now hard at work on.
IMPORTANT: We're going to keep the demo live for a couple of weeks, but this will come down at some point between now and the EA launch. If you have feedback, we're keeping the feedback form here if you'd like to share thoughts. You can, of course, join us on Discord and share your rooms with others there, too.
There's much more to talk about, but that's one for another day. Don't be strangers x
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