In this update6
Full notes
Full BOXROOM update
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What changed
- UI and audio
- Gameplay
BOXROOM changes
Holy wow! BOXROOM has shot past another milestone like it was nothing and currently sits at 42,442 wishlists. We've said it a lot already but...
THANK YOU!!
The response continues to humble us, truly!
To celebrate, we have actually just launched another update to the demo and this is a chonky one! However, what you also ought to know is that this will be our final update to the Steam demo before the early access launch which we'll have news on very very soon! You don't have to wait much longer for more BOXROOM. But in the meantime...
Patch Notes : 0.7.14
Features
Settings
Added a VSync option in the settings menu.
Added a Fish Eye lens slider in the settings menu.
Added a setting to make crouch a toggle option in the settings.
Added a setting to remove control hints.
Added a setting to remove screen shake.
- UXDisabled the time slider if system time lighting is enabled.
Box Spawner Updates
You can now right-click when looking at the game spawner box to bring up a search menu, and search for games to spawn in.
We now have 3 types of box spawners, each with its own sorting method. The default load order, Alphabetical, and Playtime sorted.
Room Building Updates
Lights brightness levels are now saved.
You can now click objects which have game screenshots on to cycle through the screenshots.
An auto save now triggers for the game every 10 minutes
Added various clocks to the game. You can also click on a clock to open a time adjustment menu.
Placement rotation now happens in 45 degrees steps.
Bug Fixes
Changed the way we scrape for steam game box art, using a new list of file names that we could possibly get back from steam. This should result in a lot less missing games from your libraries.
If you have feedback for us, you can still find the form here! And join us on Discord to share your rooms with others, too. We're already building a nice little community over there!
Keep on creating and see you soon x
Source
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