Full notes
Full BOXROOM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
BOXROOM changes
What's up roomies!? (told you we were going to stick with this)
Following all of your fantastic and helpful feedback on the BOXROOM Demo we have snuck in another lil Demo update for you.
Keep that feedback coming (you can send via the survey here) as we're still very closely listening to everything you send our way as we prep for the exciting Early Access launch later this spring!
DEMO 0.7.13 PATCH NOTES
Reset button added to the settings which resets the player location in the room.
FOV change option added in the settings.
Headbob/Breathing Noise enabled option added in the settings.
Look sensitivity option added in the settings.
Manual save option added.
- BugfixFixed an issue where when deleting games boxes, the games inside would not re-appear in new or current game boxes.
- BugfixFixed the large couch not abiding to the grid, and not having the ability to be deleted.
- BugfixFixed an issue where you could not delete a desk if you had just deleted an item that was on top of it.
- BugfixFixed an issue where shelf box positions would get de-synced if you spam swapped boxes. Increased the distance required to be away from a wall to shrink it, this should stop people shrinking a wall into themselves and falling into the void.
- BugfixFixed a bug where hovering to delete a window would wipe its painted wall material.
- BugfixAdded a potential fix in for an instance where shrinking a block with a window in would let the window data persist and cause a hole when expanding back into that block.
- BugfixFixed the disclaimer text getting stuck on the screen when leaving the HUD too fast.
--
And thanks again for an incredible 20,000 wishlists in the first five days since the game's announcement!
Source
Changelog.gg summarizes and formats this update. How we read updates.
