In this update2
Full notes
Full Bowman VS Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Server
- Balance
Bowman VS Zombies changes
Overview
When the enemies die, you get rich! - Improved audio immersion. - Stats display at the end of the game. - Added medals according to the score of each level. - Many other additions detailed below More details below.
Note
As a result of the ongoing code restructuring, some features may be temporarily removed. Also, do not hesitate to report any problem or observation on our Discord server or on our Steam page. Once this update is done, you won't be able to go back to a previous version. Indeed, the sound management system (volume among other things) has been rebuilt from 0, and then going back to an old version of the game can cause sounds with a very high sound level.
Update details
Additions / Changes
Slightly brighter main menu. - No more "Score sent" message in the endgame menu. - Improved source code in the management of points earned in game / money to spend. - Improvement of the customization menu. - Added icons in the controls setup menus (Joystick and Keyboard / Mouse). - Display of stats at the end of the game. Among others:
Number of waves survived
Name of the level played
Damage received
Damage sent
Shots in the head
Money won during the game
Number of recovered special objects
Playing time
Pieces do not stay indefinitely once dropped, and an effect is played before they disappear. - Several types of pieces exist:
Gold coins
Rubies
The bags of gold coins
Improvement of the source code of the achievement system - Changing the sound scale to logarithmic in the game options. - Sound effects when pieces are picked up. - Added animations in the endgame menu. - Sound effect when attacking from body to body. - Sound effect when displaying the endgame menu. - Added a medal system for the levels. - The Friends Scoreboard replaces the monthly scoreboard. - Total overhaul of the Steam system (Steam connection scoreboard, saving scores, ...) - Sound effect when the player uses the special object that gives life back.
Bugs fixes :
The leaderboard was not displaying the right scores. - Setting a min/max for the sound volume to avoid audio issues. - Zombies were able to spawn in inaccessible places. - The music was playing even when the sound was muted. - The mage kept the burning effect even after death. - Zombies spawning by the wizard don't give money (otherwise, money forever!). - Yellow zombies keep a nice color instead of changing to a "weird" color. - The buttons in the menu are put back in the right order with the joystick controls. - Improved joystick controls Let's play, crossbowmen!!
Source
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