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Steam News21 November 20187y ago

Alpha 14. The Citadel.

The Citadel. The Citadel is the home of our characters. Each new character gets into the citadel and only then you go to the dungeons. Every time you complete a dungeon, you return to the citadel. New groups.

Full notes

Full Boss Crushers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
addedThe Citadel.The Citadel is the home of our characters. Each new character gets into the citadel and only then you go to the dungeons. Every time you complete a dungeon, you return to the citadel.
addedThe Citadel.New groups. You can now invite friends and form groups right from the citadel. - Obelisk and portals. In the center of the citadel is the obelisk. After its activation, 3 portals appear. Now you can choose in which order you will pass the locations. The difficulty is being calibrated. - Guild Master. New character. Located in the citadel. - Training dolls. Want to know your damage rates? then you here.
changedInterface.We completely reworked the interface. All windows, animations, fonts, etc. have changed.
addedOther.voice acting. almost all the characters received voice acting. - artistic description of abilities, items, enemies, etc. in the atlas. - Guards and prisoners. Now at the levels, you can meet the prisoners in the cells, after the release they will help you in every way in further adventures. But be careful, the guards are quite dangerous opponents. - Tokens. Now the schemes are sold for tokens, not for talent points. Tokens can be found in boss chests. - New main menu. - Fade objects. Now, some objects in the game world are hidden if they block the view of the character. - Indicators of enemies behind the screen - Now online player status is always displayed correctly

Boss Crushers changes

addedThe Citadel is the home of our characters. Each new character gets into the citadel and only then you go to the dungeons. Every time you complete a dungeon, you return to the citadel.
addedNew groups. You can now invite friends and form groups right from the citadel. - Obelisk and portals. In the center of the citadel is the obelisk. After its activation, 3 portals appear. Now you can choose in which order you will pass the locations. The difficulty is being calibrated. - Guild Master. New character. Located in the citadel. - Training dolls. Want to know your damage rates? then you here.
changedWe completely reworked the interface. All windows, animations, fonts, etc. have changed.
addedvoice acting. almost all the characters received voice acting. - artistic description of abilities, items, enemies, etc. in the atlas. - Guards and prisoners. Now at the levels, you can meet the prisoners in the cells, after the release they will help you in every way in further adventures. But be careful, the guards are quite dangerous opponents. - Tokens. Now the schemes are sold for tokens, not for talent points. Tokens can be found in boss chests. - New main menu. - Fade objects. Now, some objects in the game world are hidden if they block the view of the character. - Indicators of enemies behind the screen - Now online player status is always displayed correctly

The Citadel.

The Citadel is the home of our characters. Each new character gets into the citadel and only then you go to the dungeons. Every time you complete a dungeon, you return to the citadel.

  • New groups. You can now invite friends and form groups right from the citadel. - Obelisk and portals. In the center of the citadel is the obelisk. After its activation, 3 portals appear. Now you can choose in which order you will pass the locations. The difficulty is being calibrated. - Guild Master. New character. Located in the citadel. - Training dolls. Want to know your damage rates? then you here.

Interface.

We completely reworked the interface. All windows, animations, fonts, etc. have changed.

Other.

  • voice acting. almost all the characters received voice acting. - artistic description of abilities, items, enemies, etc. in the atlas. - Guards and prisoners. Now at the levels, you can meet the prisoners in the cells, after the release they will help you in every way in further adventures. But be careful, the guards are quite dangerous opponents. - Tokens. Now the schemes are sold for tokens, not for talent points. Tokens can be found in boss chests. - New main menu. - Fade objects. Now, some objects in the game world are hidden if they block the view of the character. - Indicators of enemies behind the screen - Now online player status is always displayed correctly

Source

Steam News / 21 November 2018

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