Full notes
Full Boss Crushers update
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What changed
- Balance
- Fixes
- Gameplay
- UI and audio
- Maps
fixed the heart of the mountain - it works once and can't deal critical damage
Fixed perk fortune - added gold for summoned enemies
Fixed a bug of the mechanical golem - no longer pushes players
Fixed ring of lightness - no longer changes the spell flying distance
The tooltip for the gamepad on the character selection window is fixed - it does not disappear when you enter the group
the "swamp" ability is aiming when you use a gamepad
item "strange mirror" changed - adds 20% to damage after rebound
Fixed a bug with the exit from a form of a golem and a lizard, when the player is dead - the model was changed to the model of the player and the player stood on his feet.
Fixed a bug with the ability "petrification" when the golem or lizard did not have a stone material
Fixed bug with the effect of perk "time shift" - when in the form of a lizard or golem there was no glow of hands
The visual effect of the "time shift" buff has been fixed - sometimes it was removed before the buff was dropped
Fixed a bug - the map did not remove the line to the portals, if you move to the next level
Fixed disappearance of the line on the map, when the gamepad selects a portal for teleportation
Fixed distortion of Crystal Keeper's "Power ray"
removed the selection of the slot when using the scroll of librarian, when the gamepad is not used
fixed the closing of the spell book - now you can use the same key you opened
Fixed bug - corpses of enemies flew through walls
Fixed a permanent witch invisibility bug if using the portal during invisibility
when applying a golem's potion or a lizard's potion, the player's name changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
