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Steam News30 August 20187y ago

Patch 13.1

fixed the heart of the mountain - it works once and can't deal critical damage Fixed perk fortune - added gold for summoned enemies Fixed a bug of the mechanical golem - no longer pushes players Fixed ring of lightness

Full notes

Full Boss Crushers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes1 addition0 changes1 removal
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
fixedfixed the heart of the mountain - it works once and can't deal critical damage
fixedFixed perk fortune - added gold for summoned enemies
fixedFixed a bug of the mechanical golem - no longer pushes players
fixedFixed ring of lightness - no longer changes the spell flying distance
fixedThe tooltip for the gamepad on the character selection window is fixed - it does not disappear when you enter the group
addeditem "strange mirror" changed - adds 20% to damage after rebound
  • fixed the heart of the mountain - it works once and can't deal critical damage

  • Fixed perk fortune - added gold for summoned enemies

  • Fixed a bug of the mechanical golem - no longer pushes players

  • Fixed ring of lightness - no longer changes the spell flying distance

  • The tooltip for the gamepad on the character selection window is fixed - it does not disappear when you enter the group

  • the "swamp" ability is aiming when you use a gamepad

  • item "strange mirror" changed - adds 20% to damage after rebound

  • Fixed a bug with the exit from a form of a golem and a lizard, when the player is dead - the model was changed to the model of the player and the player stood on his feet.

  • Fixed a bug with the ability "petrification" when the golem or lizard did not have a stone material

  • Fixed bug with the effect of perk "time shift" - when in the form of a lizard or golem there was no glow of hands

  • The visual effect of the "time shift" buff has been fixed - sometimes it was removed before the buff was dropped

  • Fixed a bug - the map did not remove the line to the portals, if you move to the next level

  • Fixed disappearance of the line on the map, when the gamepad selects a portal for teleportation

  • Fixed distortion of Crystal Keeper's "Power ray"

  • removed the selection of the slot when using the scroll of librarian, when the gamepad is not used

  • fixed the closing of the spell book - now you can use the same key you opened

  • Fixed bug - corpses of enemies flew through walls

  • Fixed a permanent witch invisibility bug if using the portal during invisibility

  • when applying a golem's potion or a lizard's potion, the player's name changes

Source

Steam News / 30 August 2018

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