HomeGamesUpdatesPricingMethodology
Steam News25 June 20197y ago

Patch 1.0.7

performance optimization fixed bug - some potions did not affect perk “Drunk master” fixed bug - cannonbot rocked while movement and after death fixed bug - sometimes fire rain used twice if you played with friends fixe

Full notes

Full Boss Crushers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
changedperformance optimization
fixedfixed bug - some potions did not affect perk “Drunk master”
fixedfixed bug - cannonbot rocked while movement and after death
fixedfixed bug - sometimes fire rain used twice if you played with friends
fixedfixed bug - mobs could not reach the player if you climbed the table
fixedfixed bug - when filling bottles with healing runes, a hint was shown that the bottle is full, even if there are unfilled bottles
  • performance optimization

  • fixed bug - some potions did not affect perk “Drunk master”

  • fixed bug - cannonbot rocked while movement and after death

  • fixed bug - sometimes fire rain used twice if you played with friends

  • fixed bug - mobs could not reach the player if you climbed the table

  • fixed bug - when filling bottles with healing runes, a hint was shown that the bottle is full, even if there are unfilled bottles

  • fixed bug - sometimes the player did not get up after the resurrection

  • fixed popup menu size in settings

  • fixed turning off the glow of Crystal Keeper

  • fixed bug - merchant sold starting spells of heroes

  • if Cryomancer and Pyromancer perk are encountered, both spells are added to the spellbook (previously only one of them was added)

  • now you can try to crack the chest with the “Peterman” perk, even if someone tried to open it before you

  • fixed tooltip when cracking a chest

  • fixed bud - shooters attacked dead targets

  • fixed animation of spells cooldown on slots

  • fixed bug - sometimes after an arcane copy explosion, enemies did not stop attacking it

  • fixed bug - sometimes rocket from MG300P boss didn't shoot down

  • fixed bug - mine-hunter sometimes turned off running animation

  • fixed bug - sometimes beholders didn't go out of invisibility

Source

Steam News / 25 June 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.