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Steam News7 November 20258mo ago

⚔️ Patch 1.4 – “Flow & Fury” Update

Welcome back to the Boss Battle Arena, where precision and rhythm now rule the chaos. Patch 1.

Full notes

Full Boss Battle Arena update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWelcome back to the Boss Battle Arena, where precision and rhythm now rule the chaos. Patch 1.4 brings smoother control, richer feedback, and a stronger sense of connection between your inputs and the destruction you unleash. 🧭 Core Gameplay Updates 🖱️ Click-to-Move & Dash Controls • Right-Click to move freely across the arena. • Left-Click to dash in the direction you’re aiming. • Middle-Mouse to ROAR and unleash your Fear ability. Movement now feels fluid, reactive, and built for both mouse and keyboard players. 🩸 HP Regen & Lifesteal Overhaul Healing is no longer a silent background effect — it’s alive. • Regeneration and lifesteal now tick in micro-bursts every second or less. • You’ll see and feel the recovery in real time instead of huge delayed chunks. 💥 Chomp Bug Fixes • Fixed an issue where Chomp’s hitbox could idle and ignore projectile waves. • Chomp now correctly interacts with all ranged attack types. ⚙️ Quality-of-Life & System Tweaks • Added icons to the stat dictionary for cleaner UI readability. • Improved visual and sound feedback across attacks and healing events. • General polish, timing fixes, and small stability adjustments for smoother runs. 🧠 Developer Note Patch 1.4 is all about feel — tightening the loop between attack, movement, and recovery. The goal was to make every input instant, every heal visible, and every boss more responsive.

Boss Battle Arena changes

fixedWelcome back to the Boss Battle Arena, where precision and rhythm now rule the chaos. Patch 1.4 brings smoother control, richer feedback, and a stronger sense of connection between your inputs and the destruction you unleash. 🧭 Core Gameplay Updates 🖱️ Click-to-Move & Dash Controls • Right-Click to move freely across the arena. • Left-Click to dash in the direction you’re aiming. • Middle-Mouse to ROAR and unleash your Fear ability. Movement now feels fluid, reactive, and built for both mouse and keyboard players. 🩸 HP Regen & Lifesteal Overhaul Healing is no longer a silent background effect — it’s alive. • Regeneration and lifesteal now tick in micro-bursts every second or less. • You’ll see and feel the recovery in real time instead of huge delayed chunks. 💥 Chomp Bug Fixes • Fixed an issue where Chomp’s hitbox could idle and ignore projectile waves. • Chomp now correctly interacts with all ranged attack types. ⚙️ Quality-of-Life & System Tweaks • Added icons to the stat dictionary for cleaner UI readability. • Improved visual and sound feedback across attacks and healing events. • General polish, timing fixes, and small stability adjustments for smoother runs. 🧠 Developer Note Patch 1.4 is all about feel — tightening the loop between attack, movement, and recovery. The goal was to make every input instant, every heal visible, and every boss more responsive.

Welcome back to the Boss Battle Arena, where precision and rhythm now rule the chaos. Patch 1.4 brings smoother control, richer feedback, and a stronger sense of connection between your inputs and the destruction you unleash. 🧭 Core Gameplay Updates 🖱️ Click-to-Move & Dash Controls • Right-Click to move freely across the arena. • Left-Click to dash in the direction you’re aiming. • Middle-Mouse to ROAR and unleash your Fear ability. Movement now feels fluid, reactive, and built for both mouse and keyboard players. 🩸 HP Regen & Lifesteal Overhaul Healing is no longer a silent background effect — it’s alive. • Regeneration and lifesteal now tick in micro-bursts every second or less. • You’ll see and feel the recovery in real time instead of huge delayed chunks. 💥 Chomp Bug Fixes • Fixed an issue where Chomp’s hitbox could idle and ignore projectile waves. • Chomp now correctly interacts with all ranged attack types. ⚙️ Quality-of-Life & System Tweaks • Added icons to the stat dictionary for cleaner UI readability. • Improved visual and sound feedback across attacks and healing events. • General polish, timing fixes, and small stability adjustments for smoother runs. 🧠 Developer Note Patch 1.4 is all about feel — tightening the loop between attack, movement, and recovery. The goal was to make every input instant, every heal visible, and every boss more responsive.

Source

Steam News / 7 November 2025

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