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Steam News28 June 20215y ago

2021-06-28 Balance and BOSS AI Adjustment

In this update, all AIs have been reworked, and the current AI can deal with the stun effect more reasonably; at the same time, the behavior AI and some skills of all bosses have been reworked, and overall difficulty an

In this update9

Full notes

Full Book of the Old update

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What changed

2 fixes4 additions12 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedIn this update, all AIs have been reworked, and the current AI can deal with the stun effect more reasonably; at the same time, the behavior AI and some skills of all bosses have been reworked, and overall difficulty and balance adjustments have been made.
addedMechanismMechanism(2): Bonce time increased from 1 to 2; Add effect “+2 bounce damage”
changedMechanismMechanism(4): Bonce time increased from 2 to 3; Bounce damage increased from -2 to +3
changedWarWar(4): [Remake] Now is “Makes you immune to explosion damage; Bullet Speed +15%”
changedLawLaw(2): The action time after fatal damage increased from 3s to 5s, and increase 100% ATK in the period
changedLawLaw(4): [Remake] Now is “Move Speed +20 and ATK speed +50 if there is only one enemy in room”
Mechanism(2): Bonce time12Mechanism(2): Bonce time increased, buffMechanism(4): Bonce time23Mechanism(4): Bonce time increased, buffBounce damage-2+3Bounce damage increased, buffLaw(2): The action time after fatal damage3s5sLaw(2): The action time after fatal damage increased, buff

Book of the Old changes

changedIn this update, all AIs have been reworked, and the current AI can deal with the stun effect more reasonably; at the same time, the behavior AI and some skills of all bosses have been reworked, and overall difficulty and balance adjustments have been made.
addedMechanism(2): Bonce time increased from 1 to 2; Add effect “+2 bounce damage”
changedMechanism(4): Bonce time increased from 2 to 3; Bounce damage increased from -2 to +3
changedWar(4): [Remake] Now is “Makes you immune to explosion damage; Bullet Speed +15%”
changedLaw(2): The action time after fatal damage increased from 3s to 5s, and increase 100% ATK in the period

In this update, all AIs have been reworked, and the current AI can deal with the stun effect more reasonably; at the same time, the behavior AI and some skills of all bosses have been reworked, and overall difficulty and balance adjustments have been made.

Bonds

Mechanism

  • Mechanism(2)Bonce time increased from 1 to 2; Add effect “+2 bounce damage”
  • Mechanism(4)Bonce time increased from 2 to 3; Bounce damage increased from -2 to +3

War

  • War(2): Increase the explosion range

  • War(4): [Remake] Now is “Makes you immune to explosion damage; Bullet Speed +15%”

Law

  • Law(2)The action time after fatal damage increased from 3s to 5s, and increase 100% ATK in the period
  • Law(4): [Remake] Now is “Move Speed +20 and ATK speed +50 if there is only one enemy in room”

Holy

  • Holy(4): Add effect “Reflect 20% damage to near enemies”

Clock

  • Clock(4)Attack enemy number increased from 1 to 3

Challenger

  • Challenger(2)Now the added ATK has the limit for 30

Poison

  • Poison(2)Now each POISON makes 1 damage each second; Last time increased from 9s to 10s
  • Poison(4)Each POISON damage +1; Each POISON bonus attributes increased from 1 to 2
  • Poison(6)Extra last time increased from 9s to 10s

Red

  • Red(8): Add effect ”ATK +17”

Orange

  • Orange(2)Boss damage decreased from 0.75% to 0.3%
  • Orange(4)Boss damage decreased from 1% to 0.4%
  • Orange(6)Boss damage decreased from 1.25% to 0.5%

Bugs Fixed

  • Reaper Mask (1)Critical Chance abnormal situation fixed
  • Ghost(2)Bullet Speed abnormal situation fixed

Source

Steam News / 28 June 2021

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