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Steam News2 June 20261mo ago

Opening Soon - Bobble Shop Simulator

After a little over a year of development, Bobble Shop Simulator has a confirmed release date of July 24th! Yay, woot, hurrah, and so on! There are only a few remaining things left to ensure a smooth grand opening.

Full notes

Full Bobble Shop Simulator update

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What changed

0 fixes2 additions2 changes0 removals
  • Store
  • Gameplay
  • Performance
changedAfter a little over a year of development, Bobble Shop Simulator has a confirmed release date of July 24th!
addedSecond is implementing the remaining products, which isn't that difficult. All the code is there, functionality is working, so it's just data being added.
changedThird and most important, is the final testing round. This will reveal all the bugs we have created, and allow them to be exterminated. This will also come with some identified optimisations focused on rendering, which is our biggest issue currently.
addedFourth is out of our hands, but should be available in the coming weeks. A rectangle area light source that is being added to Godot in version 4.7. This is important as we can implement a better lighting solution for the stores interior than the current omnidirectional light source.

Bobble Shop Simulator changes

changedAfter a little over a year of development, Bobble Shop Simulator has a confirmed release date of July 24th!
addedSecond is implementing the remaining products, which isn't that difficult. All the code is there, functionality is working, so it's just data being added.
changedThird and most important, is the final testing round. This will reveal all the bugs we have created, and allow them to be exterminated. This will also come with some identified optimisations focused on rendering, which is our biggest issue currently.
addedFourth is out of our hands, but should be available in the coming weeks. A rectangle area light source that is being added to Godot in version 4.7. This is important as we can implement a better lighting solution for the stores interior than the current omnidirectional light source.

After a little over a year of development, Bobble Shop Simulator has a confirmed release date of July 24th!

Yay, woot, hurrah, and so on!

There are only a few remaining things left to ensure a smooth grand opening.

First we have to finish creating the textures for all the different products. It total there are about 25 left to make which is about a week of work.

Second is implementing the remaining products, which isn't that difficult. All the code is there, functionality is working, so it's just data being added.

Third and most important, is the final testing round. This will reveal all the bugs we have created, and allow them to be exterminated. This will also come with some identified optimisations focused on rendering, which is our biggest issue currently.

Fourth is out of our hands, but should be available in the coming weeks. A rectangle area light source that is being added to Godot in version 4.7. This is important as we can implement a better lighting solution for the stores interior than the current omnidirectional light source.

That's all folks. It's very, very exciting to be this close to a our first ever game release, and hope you are too.

Source

Steam News / 2 June 2026

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