Full notes
Full Boardlike update
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Repeated intro
Greetings, adventurers!
What changed
- Balance
- Gameplay
Boardlike changes
I’m finally here with the 0.9.0 update. Sticking strictly to the roadmap, I've completed every single feature listed for this version. This update brings both game-changing mechanics and a fresh batch of content. Let’s roll the dice and see what we’ve been up to! Steam post image
Dungeon Adventures Discover mysterious dungeons that you'll stumble upon during your travels. Push your luck in a game of chance that is equal parts dangerous and rewarding, and try to make it out alive with the loot! Steam post image
Hero Sign Start your adventure with a crucial choice thanks to the rebalanced Hero Sign system. Shape your journey by picking a card that perfectly fits your freshly rolled hero or your personal playstyle. Steam post image
Resource Buildings With the revamped resource building system, you can now collect the items generated by your buildings at the end of the turn. Upgrade your resource buildings and grow a little stronger after every single adventure. Steam post image
Mysterious Visitors Listen to the pitches of various travelers who wander into your village. Each quirky character will present you with unique deals and offers to support you on your next quest. Steam post image
Mercenary System Let's be honest, rolling a decent hero isn't always in the cards. Build your Tavern and hire the battle-hardened warriors who stop by for a pint! Hit the road with stronger, combat ready characters instead of relying entirely on the RNG gods.
That wraps up the new features for this version. On top of all this, a bunch of those pesky bugs you frequently complained about have been squashed for good this time (I promise!). With your continued support, we're marching steadily toward a polished, bug-free full release.
I hope you enjoy this update.
See you at the full release! Bozz
Source
Changelog.gg summarizes and formats this update. How we read updates.
