Full notes
Full Board Game Society update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Board Game Society changes
Wassup peeps! In celebration on being a part of Steams Scream 4 Fest, we are releasing a new update for the demo with a heavy focus on clarity and bugfixes!
We are still working quite heavily on improving gamefeel, bugs and you know... finishing the game and we hope this update takes us in the right direction!
With this update, a plethora of small tweaks to the UI has been made to make it more intuitive, with better explanations and a bunch of added information!
You can now hover over most important things in the world and get all necessary information! This update should also make it easier for you to follow your rivals and plan your next move, with more information on what is going on in the world and how their encounters are going.
So to be concise (not our strong suit):
You can now hover over discovered monsters to see their stats
it is easier to follow what other players are doing during their turn.
As always, Board Game Society is constantly being expanded upon, and your feedback is the most important thing there is, believe me, we read every comment, and your feedback helps us shape the game to hopefully become a board game, come alive.
Thank you for playing our game, and we hope you enjoy this update, if we know ourselves right, you'll get a new one in the coming days again.
Happy scream fest everyone!
The Jetebra Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
