Full notes
Full Bloody Trapland 2: Curiosity update
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What changed
- Gameplay
- Performance
- Fixes
- Server
Bloody Trapland 2: Curiosity changes
Patch notes 0.97
Added support for more controllers (hardware).
Added "cautious slide". Crouch and press dash to slide forward at max power. Slide ends when passing an edge for a controlled fall.
Improvements to controller input delay. Very marginal, mostly noticeable when using Steam Link or other streaming devices.
Made blood effect more gory, more blood stains, longer bursts.
Stinky unlock will now stay even if deleting save data.
Update to splash screen text
Further improved player prediction
Online player death effect made to match with local play.
Made "low" setting look prettier
2-8 Some minor tweaks here and there for improved feel and difficulty.
2-7 Made ending easier.
2-6 Made dash jump in end not required.
1-2 Made gold coin reachable without dash. Adjusted Stinkys animation.
4-13 Fix for plank not always being destroyed.
4-12 Improvements made to the 3 paths game feel.
3-6 Minor tweaks for better game feel.
3-12 Minor tweaks to triggers.
Fix for "worldmap secret" not triggering if coming from old version.
Fix for "Fly on pause"
Fix for slide sound effects
Fix for buttons in online mode becoming desynced if being trigger too fast between.
Fix for players floating into spawn first time in a new level in online mode.
Fixed animation issue when standing on an edge
Fix for spamming slide button. Normal ground slide will now always result in at least 0.5s slide, or longer if held.
Fix for not spawning player when typing in chat
Fix for teleport in online mode making players float to destination
Optimized game code.
Optimized network code.
As always, hughe thanks to everyone helping us with feedback! Discord: https://discord.gg/YSuqDvk See you in the Traplands! - Chris
Source
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