HomeGamesUpdatesPricingMethodology
Steam News8 February 20197y ago

Patch notes 1.052

Thanks for an awesome launch week! I hope you all are enjoying the game as much as we are enjoying the various let's players and twitch streamers struggeling to survive in the traplands.

Full notes

Full Bloody Trapland 2: Curiosity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions6 changes0 removals
  • Gameplay
  • Fixes
  • Performance
changedThanks for an awesome launch week!Improved online player prediction.
changedThanks for an awesome launch week!Improved online PVP.
changedThanks for an awesome launch week!Improved timings for Jungle boss.
changedThanks for an awesome launch week!Changed how coin unlock works. Unlocked doors will only be saved if you have enough coins for it. Previously it was saved if someone else unlocked it even though you could not afford it. This would later have the consequence of giving a negative coin amount.
fixedThanks for an awesome launch week!Fix for game minimizing to taskbar after loading screen for some players.
changedThanks for an awesome launch week!Added native fullscreen support in options (previously only windowed-fullscreen).

Bloody Trapland 2: Curiosity changes

changedImproved online player prediction.
changedImproved online PVP.
changedImproved timings for Jungle boss.
changedChanged how coin unlock works. Unlocked doors will only be saved if you have enough coins for it. Previously it was saved if someone else unlocked it even though you could not afford it. This would later have the consequence of giving a negative coin amount.
fixedFix for game minimizing to taskbar after loading screen for some players.

Thanks for an awesome launch week!

I hope you all are enjoying the game as much as we are enjoying the various let's players and twitch streamers struggeling to survive in the traplands. Don't forget to write us a Steam review with your thoughts on the game! We really appreciate it. We are also available on Discord if you have any questions our are in need support.

  • Changelog:

  • Improved online player prediction.

  • Improved online PVP.

  • Improved timings for Jungle boss.

  • Changed how coin unlock works. Unlocked doors will only be saved if you have enough coins for it. Previously it was saved if someone else unlocked it even though you could not afford it. This would later have the consequence of giving a negative coin amount.

  • Fix for game minimizing to taskbar after loading screen for some players.

  • Added native fullscreen support in options (previously only windowed-fullscreen).

  • Fix for player spawn bug if controller got disconnected in worldmap.

  • Fix for rare scaling issue with Desertboss.

  • Fix for particles by secret pillars being active at start.

  • Fix for lethal sun.

  • Fix for version number text being cut out on some resolutions.

  • Lowered load time from worldmap back to main menu.

  • Fix for region text-label not updating in lobby on first entering.

  • Minor tweaks and fixes for levels: 1-2, 1-5, 1-7, 2-1, 3-4, 3-9, 3-11.

  • Various optimizations.

  • Fix for water waves being too strong on client players in online.

  • Fix for Hall of fame.

See you in the Traplands! -Chris

Source

Steam News / 8 February 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.