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Steam News8 October 202510mo ago

Patch 0.1.3: The Sunburst Patch

Hey, everyone! The long-awaited revamp to the Daze Talent Tree is here! We've reworked the Starstruck and Decimation Talents, and added a new one - Sunburst!

In this update3

Full notes

Full BloodRush: Undying Wish update

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Repeated intro

Hey, everyone! The long-awaited revamp to the Daze Talent Tree is here! We've reworked the Starstruck and Decimation Talents, and added a new one - Sunburst!

What changed

6 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedHey, everyone! The long-awaited revamp to the Daze Talent Tree is here! We've reworked the Starstruck and Decimation Talents, and added a new one - Sunburst !
addedFeaturesNew Talent - Sunburst : enemies killed while stunned cause a Sunburst, stunning all surrounding enemies ;
changedFeaturesStarstruck Adjustment: Star stuns for 1.5 seconds. It flies for longer, but deals less damage ;
changedFeaturesDecimation Rework: Any damage dealt to stunned enemies bounce to all surrounding enemies as well;
changedGame ImprovementsAim Assist was vastly improved;
changedGame ImprovementsAn explanation about Weapon Arts now appears at the start of the first Art Selection area;

BloodRush: Undying Wish changes

addedHey, everyone! The long-awaited revamp to the Daze Talent Tree is here! We've reworked the Starstruck and Decimation Talents, and added a new one - Sunburst !
addedNew Talent - Sunburst : enemies killed while stunned cause a Sunburst, stunning all surrounding enemies ;
changedStarstruck Adjustment: Star stuns for 1.5 seconds. It flies for longer, but deals less damage ;
changedDecimation Rework: Any damage dealt to stunned enemies bounce to all surrounding enemies as well;
changedAim Assist was vastly improved;

Features

  • New Talent - Sunburst: enemies killed while stunned cause a Sunburst, stunning all surrounding enemies;

  • Starstruck Adjustment: Star stuns for 1.5 seconds. It flies for longer, but deals less damage;

  • Decimation Rework: Any damage dealt to stunned enemies bounce to all surrounding enemies as well;

Game Improvements

  • Aim Assist was vastly improved;

  • An explanation about Weapon Arts now appears at the start of the first Art Selection area;

Fixes

  • Dialog music was not looping correctly;

  • Music was erroneously playing before boss encounters;

  • Pressing melee and ranged together sometimes looped the 'out of bullets' sound effect;

Thanks for all the support, everyone, and please leave a Steam review if you can!

Have a nice day!

-Dan

Source

Steam News / 8 October 2025

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