Update history
Latest BloodLust 2: Nemesis updates
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- BloodLust 2: Nemesis
Update to Version 1.99
Fixed Bat from moving camera - Removed Nightstrike target icon from staying on screen - Added hint for player to make sure to always use combat attack skills with their default attack also - You can no longer send dead…
Store1 changeFix - BloodLust 2: Nemesis
Update to Version 1.985
Too many to count but close to 100 updates while in Early Access. Getting ready to release soon. Its been crazy! Want to thank everyone who contributed with suggestions. Some made it in and others didn't (However that d…
Announcement1 changeFixUI/audio - BloodLust 2: Nemesis
Update to Version 1.9846
Fixed wall in catacombs where players can get stuck - Auto Equips Secondary weapon when attacking but not holding main weapon or broken (some new players accidentally hit Q and then get confused why they are not holding…
Announcement1 changeFixGameplay - BloodLust 2: Nemesis
Update to Version 1.9845
Minions no longer rotate while laying on ground - Shield bash is now an AOE freezing/hurting all nearby enemies (added bonus damage against closer enemies using 1/8 of shield's armor) - Modified tattoo #1 (changed to sp…
Announcement1 changeBalance - BloodLust 2: Nemesis
Update to Version 1.9843
Fixed continous click sound when holding down on skills, talents, sire, etc. tab - Modified error sound when clicking on talents - Fixed new character name error ("no symbols" allowed in character name) - Modified some…
Store1 changeFix - BloodLust 2: Nemesis
Update to Version 1.9840
Fixed passage #4 wall clipping into ground - Game now resets character if player loads character and returns to main menu - Puzzle box game no longer instantly resets if player exits and returns to puzzle - Load screen…
Announcement1 changeFix - BloodLust 2: Nemesis
HOTFIX 1.9838
Fixed Gap in Ceiling in Burial Chambers near scorpions(starting area) Fixed Blink/Warp into Doors
Announcement1 changeFix - BloodLust 2: Nemesis
Update to Version 1.9832
Adjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non…
Announcement1 changePerformance


