Full notes
Full BloodLust 2: Nemesis update
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What changed
0 fixes0 additions1 change0 removals
- Performance
changedAdjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non-specific class skill that requires no rep)
BloodLust 2: Nemesis changes
changedAdjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non-specific class skill that requires no rep)
Adjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non-specific class skill that requires no rep)
Source
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