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Steam News13 February 20206y ago

Update to Version 1.9832

Adjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non

Full notes

Full BloodLust 2: Nemesis update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedAdjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non-specific class skill that requires no rep)

BloodLust 2: Nemesis changes

changedAdjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non-specific class skill that requires no rep)
  • Adjusted the maximum amount of enemies at any one time in the dungeons and how they spawn and de-spawn when not close to player (This was necessary for performance reasons) - Added NEW Spirit Strike Skill (This is a non-specific class skill that requires no rep)

Source

Steam News / 13 February 2020

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