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Latest Bloodlit updates
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- Bloodlit
Pre-release build 1.3.2 changelog
Adjusted several graphical settings to optimize the game. - Added death noise to Stalker. - Added noise for spotting the target to Stalker. - Slight adjustment to how Stalker's line of sight is checked to improve the co…
Announcement1 changeGameplay - Bloodlit
Pre-release build 1.3.1 changelog
Crashes that can occur when interrupting a Stalker's attack should be fixed now. Please report reoccurrences should there be any. - Corpses will now ignore player collision when falling.
Announcement1 changeFixGameplay - Bloodlit
Pre-release build 1.3.0: Round Objective Update
Introducing round objectives: Completing a round no longer only means reaching body counts. Objective: Capture the Banner of Souls Steam post imageBanner of Souls requires the player to stay within the indicated area in…
Announcement1 changeFixBalance - Bloodlit
Pre-release build 1.2.0 changelog
Added Stalker. - Added visual and sound effects to every damage instance affected by parry invincibility. - Added muzzle flashes to firearms. - Corpse now has the ability to attempt avoiding a gun barrel pointed at thei…
Announcement1 changeFixMaps - Bloodlit
Pre-release build 1.1.15 changelog
Added Soul Fragment: Tacload. - Added Soul Fragment: Loader. - Reduced Shotgun's pellet spread. - Forcing ammo that were automatically picked up to update ammo count on HUD. - Additional adjustment to the behavior of th…
Announcement1 changeFixBalance - Bloodlit
Pre-release build 1.1.14 changelog
Adjusted how ammo autopickup behaves: They will now only activate when near player's crosshair. - Ammo autopickup is now toggleable. Disabled by default. - Fixed velocity being halted in mid-air after player was stagger…
Announcement1 changeFixBalance - Bloodlit
Pre-release build 1.1.13 changelog
Ammo pick-up's are now automatically picked up within interaction range if the player possesses weapons that can use the ammo in question. - Corpse now takes additional damage if damaged during the pounce movement. - He…
Announcement1 changeFixBalance - Bloodlit
Pre-release build 1.1.12 changelog
Fixed difficulty getting reset to Normal upon retrying after death.
Announcement1 changeFix - Bloodlit
Pre-release build 1.1.11 changelog
Additional change to the collision box behavior mentioned in the previous patch to fix a side effect of the previous change.
Announcement1 changeGameplay - Bloodlit
Pre-release build 1.1.10 changelog
Made Corpse's collision box react to being knocked down in a much more reliable and consistent way.
Announcement1 changeGameplay



