Full notes
Full BLOODKILL: Goreblast Overkill update
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What changed
- Gameplay
- Performance
- Balance
- UI and audio
- Fixes
BLOODKILL: Goreblast Overkill changes
added Machine Gun
added Super Shotgun
increased enemies size
added more small tutorials for guns&movement and list all of them on pause menu
performance improvements especially when high number of pickups dropped around
improved camera shakes for everything related to weapons
improved muzzle flashes
- Winchesterincreased projectile size for easier enemies hit, reduces base spread
- Grenade Launcheradded spikes to projectiles for easier physical hits, ADS now impacts fire rate and projectile speed (hence phys hit damage)
Pistol: ADS now increases fire rate
Improved some sounds
fixed bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
