Full notes
Full BLOODKILL: Goreblast Overkill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
BLOODKILL: Goreblast Overkill changes
Updated visuals to more dark and atmospheric
Changed demo level layout
All guns now available at start
Changed music to more dark metal that suits dark atmosphere better
Added winchester gun with explosive projectiles, explosion is bigger if hit head
ADS now impacts some weapons - for example shotgun and winchester gain 50% more firerate. Will add some bonuses to some other guns also in the future.
- Pistolmade alt fire (burst fire) as the main fire mode, adjusted recoil
Improved shotgun recoil and sounds
- Grenade LauncherIncreased projectile collision size to easier hit enemies, increased accuracy and reload speed
Now recoil level impacts spread reduce (crosshair narrowing) speed
Source
Changelog.gg summarizes and formats this update. How we read updates.
